{{https://i.pinimg.com/564x/3a/a6/96/3aa696e7887b72df66eb9571d09804f6.jpg}} [[CMM: Playlist]] - Music and sounds for the apocalypse ====== Rules ====== * [[Chronica Mutanis Mundi: Characters]] * [[Chronica Mutanis Mundi: Contests]] * [[Chronica Mutanis Mundi: Mutations]] ====== Characters ====== * [[CMM:First Round PCs]] * [[CMM:Second Round PCs]] * Current Round PCs * [[CMM:Digger]] - Dave's Mining Robot * [[CMM:Hoff]] - JP's Mystic Tortoise * [[CMM:Squiddy]] - Raven's Mutant Human Trading Boat Captain * [[CMM:Zin]] - Sabe's Mutant Plant Merchant * [[cmm:kiki]] - Char's Mutant Bird Tinker * [[CMM:Imperos]] - Tim's Mutant Lion Cyborg * [[CMM:Mayve]] - Nikki's Cyborg Painted Woman * [[CMM:Character Template]] [[CMM:Non-Player Characters]] [[The Show Gear]] - gear held in common by the crew of The Show ====== Setting Notes ====== ===== Possible Interests ===== * The Peninsula Guard's Deathbot * Dowin's Dome * Skybranch's Tower * The Kreal Colony near Stonefield * Return to Khovip's Mine at Digtown to see how Lallana is doing * The giant wandering behemoth * The City Ruins * Meet Doc Potamus (through Alitec) * Investigate Fort Chopshop, home of the Motorheads * Visit the Hellrazor Fort, perhaps to do some pit fighting * Find the Wastelander village (supposedly hard to get to) * Return to Ilirha's Base for more looting and/or investigation * Take a closer look at the Ancient Observatory Ruin that the skow flew over on the way to catch Ilirha * Visit the various Meadow Folk villages * Find the camp of the Painted Women * Loot the waste disposal facility (Ilirha's base) further, and deal with whatever is behind the big door * Return to Glump's Entrepot to find more leads and trade opportunities [[CMM:Known General Geography]] [[CMM:Cryptic Alliances]] [[CMM:Sights of the Lands]]