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dyson_s_delfs [2017/04/21 18:34] – paganini | dyson_s_delfs [2017/04/22 12:11] – paganini | ||
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- | == General Store == | + | ===== General Store ===== |
+ | ^Gear^Price - as marked, otherwise, 1 coin^ | ||
+ | |Backpack|5| | ||
+ | |Barrel|2| | ||
+ | |Bell| | | ||
+ | |Block and tackle|5| | ||
+ | |Bottle of wine|2| | ||
+ | |Candles (100)| | | ||
+ | |Canvas (10 square yards)| | | ||
+ | |Case (map or scroll)| | | ||
+ | |Chain (10 feet)|30| | ||
+ | |Chalk (20 sticks)| | | ||
+ | |Chest|2| | ||
+ | |Crowbar (5 of them!)| | | ||
+ | |Fishing net (25 square feet)|4| | ||
+ | |Flask (leather, 30 of them!)| | | ||
+ | |Flint & steel| | | ||
+ | |Garlic|10| | ||
+ | |Grappling hook| | | ||
+ | |Hammer (2 of them!)| | | ||
+ | |Hand mirror (steel)|20| | ||
+ | |Holy symbol (wood, upgrade to silver for only 25 coins!)| | | ||
+ | |Holy water (flask)|25| | ||
+ | |Ink (1 oz. bottle)| | | ||
+ | |Ladder (10 foot, 20 of them!)| | | ||
+ | |Lamp (bronze, 10 of them!)| | | ||
+ | |Lamp oil (gallon)| | | ||
+ | |Lantern (bullseye)|12| | ||
+ | |Lantern (hooded)|7| | ||
+ | |Lock (or more!)|20| | ||
+ | |Manacles|15| | ||
+ | |Musical instrument (kazoo, slide whistle, melodica, etc.)|5| | ||
+ | |Parchment (5 sheets)| | | ||
+ | |Pole (10 foot, 5 of them!)| | | ||
+ | |Pot (iron, 2 of them!)| | | ||
+ | |Day's Rations| | | ||
+ | |Rope (50 feet, upgrade to silk for only 10 coins!)| | | ||
+ | |Sack|2| | ||
+ | |Shovel|2| | ||
+ | |Signal whistle (2 of them!)| | | ||
+ | |Spellbook (Alas, blank!)|25| | ||
+ | |Iron spikes (20 of them!)| | | ||
+ | |Tent|10| | ||
+ | |Torch (100 of them!)| | | ||
+ | |Waterskin| | | ||
+ | |Wolfsbane (10 wolves worth?)| | | ||
- | * Backpack - 5 | + | ===== Smithy ===== |
- | * Barrel - 2 | + | ^Armor and Weapons^Price |
- | * Bell - 1 | + | |Axe (battle)|5| |
- | * Block and tackle - 5 | + | |Axe (hand, good for throwing, too!) | | |
- | * Bottle of wine - 2 | + | |Club|Special promotion: it's on the house!| |
- | * Candles | + | |Dagger |
- | * Canvas | + | |Flail|8| |
- | * Case (map or scroll) - 1 | + | |Warhammer| | |
- | * Chain (10 feet) - 30 | + | |Lance|6| |
- | * Chalk (20 sticks) - 1 | + | |Mace (heavy!)|10| |
- | * Chest - 2 | + | |Polearm|10| |
- | * Crowbar | + | |Spear |
- | * Fishing net (25 square feet) - 4 | + | |Staff|Go ahead, help yourself!| |
- | * Flask (leather, 30 of them!) | + | |Bastard sword|20| |
- | * Flint & steel - 1 | + | |Long sword|15| |
- | * Garlic - 10 | + | |Sword|8| |
- | * Grappling hook - 1 | + | |Arrows |
- | * Hammer | + | |Bolts |
- | * Hand mirror | + | |Longbow|60| |
- | * Holy symbol (wood, upgrade to silver for only 25 coins!) - 1 | + | |Shortbow|15| |
- | * Holy water (flask) - 25 | + | |Crossbow|20 |
- | * Ink (1 oz. bottle) - 1 | + | |Dart (5 of them!)| | |
- | * Ladder (10 foot, 20 of them!) | + | |Javelin |
- | * Lamp | + | |Sling |
- | * Lamp oil (gallon) - 1 | + | |Bullets |
- | * Lantern (bullseye) - 12 | + | |Shield|15| |
- | * Lantern, hooded - 7 | + | |Leather armor|5| |
- | * Lock (or more!) - 20 | + | |Ring mail|30| |
- | * Manacles - 15 | + | |Chain mail|75| |
- | * Musical instrument (kazoo, slide whistle, melodica, etc.) - 5 | + | |Plate armor|100| |
- | * Parchment (5 sheets) - 1 | + | |
- | * Pole (10 foot, 5 of them!) - 1 | + | ===== Grimoire ===== |
- | * Pot (iron, 2 of them!) - 1 | + | ====Charm Person==== |
- | * Day's Rations - 1 | + | This charm makes a humanoid creature regard you as its trusted friend and ally (treat the target’s attitude as friendly). |
- | * Rope (50 feet, upgrade to silk for only 10 coins!) - 1 | + | |
- | * Sack - 2 | + | The spell does not enable you to control the charmed person as if it were an automaton, but it perceives your words and actions in the most favorable way. An affected creature never obeys suicidal or obviously harmful orders, but it might be convinced that something very dangerous is worth doing. Any act by you or your apparent allies that threatens the charmed person breaks the spell. You must speak the person’s language to communicate your commands, or else be good at pantomiming. |
- | * Shovel - 2 | + | |
- | * Signal whistle (2 of them!) - 1 | + | ====Detect Magic==== |
- | * Spellbook | + | You detect magical auras. |
- | * Iron spikes | + | |
- | * Tent - 10 | + | ====Hold Portal==== |
- | * Torch (100 of them!) - 1 | + | This spell magically holds shut a door, gate, window, or shutter |
- | * Waterskin | + | |
- | * Wolfsbane (10 wolves | + | ====Light==== |
+ | This spell causes an object to glow like a torch, shedding bright light from the point you touch. | ||
+ | |||
+ | ====Magic Missile==== | ||
+ | A missile | ||
+ | |||
+ | ====Protection from Chaos / Law==== | ||
+ | This spell wards a creature from attacks | ||
+ | |||
+ | Arcane Material Component: A little powdered silver with which you trace a 3-foot -diameter circle on the floor (or ground) around the creature to be warded. | ||
+ | |||
+ | Duration: one hour | ||
+ | |||
+ | ====Read Languages==== | ||
+ | ... | ||
+ | |||
+ | ====Read Magic==== | ||
+ | By means of read magic, you can decipher magical inscriptions on objects—books, | ||
+ | |||
+ | ====Shield==== | ||
+ | Shield creates an invisible, tower shield-sized mobile disk of force that hovers in front of you. It negates magic missile attacks directed at you. | ||
+ | |||
+ | ====Sleep==== | ||
+ | A sleep spell causes a magical slumber to come upon creatures |