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fair_play [2019/01/04 11:18] – [Fair Play] mike_holmes | fair_play [2019/12/21 21:52] – [Player Roles] mike_holmes | ||
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By Mike Holmes | By Mike Holmes | ||
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With help from Shreyas Sampat, Kirk, JB Bell, Charlotte Irrgang | With help from Shreyas Sampat, Kirk, JB Bell, Charlotte Irrgang | ||
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==== Concept Creation Phase ==== | ==== Concept Creation Phase ==== | ||
- | During this phase players will create certain basic concepts about the nature of play, and then main characters | + | During this phase players will create certain basic concepts about the nature of play. The concepts should probably involve the characters being peripatetic or some other explanation of a way in which the characters come across enough elements of the world to keep play involving discovery of new things. |
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+ | ==== Player Roles ==== | ||
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+ | Before creating characters, players select roles for the game. This is done first, as selection of roles my influence how players generate characters. The roles that may be selected are: | ||
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+ | * Main Character Player - this player will play one or more of the main characters of the game. Main character here defined as ones who the players agree to keep the plot revolving around. | ||
+ | * Non-main Character Player - this player will be assigned to play characters who are not main characters. The plot does not revolve around non-main characters | ||
+ | * World-Builder - this role involves the player being involved in the world-building mechanics, and making up details about the nature of the world as needed. | ||
+ | * Event Creator - this role involves coming up with events to be played out in scenes (typically involving one or more main characters). | ||
+ | * Others? | ||
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+ | ==== Character Generation ==== | ||
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+ | Usually players will generate characters that were invented in the concepts phase | ||
==== General Play Phase ==== | ==== General Play Phase ==== |