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fair_play [2019/12/22 12:05] – [Concept Creation Phase] mike_holmes | fair_play [2019/12/22 12:28] – [Adding Media] mike_holmes | ||
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Once a piece of art is exhibited, players may interrogate one another about the piece. This can be accomplished by having a character investigate, | Once a piece of art is exhibited, players may interrogate one another about the piece. This can be accomplished by having a character investigate, | ||
- | === Compelling === | + | === Compelling |
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+ | Each player starts a session with a bounty of 3 Karma. A player may, once during their turn, compel another player to create something, and when doing so the compelling character takes karma in the amount of the current bounty. The next player to compel that player takes one less, and so on each time. When the bounty is zero, the player may still be compelled, but there is no reward for doing so. | ||
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+ | If a player wants to create something, instead of another player, they may offer Karma from their own pool to add to the bounty, and the player doing the compelling may change their mind at this point. | ||