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fair_play [2019/12/25 18:38] – [Character Generation] mike_holmes | fair_play [2019/12/25 18:41] – [Overview] mike_holmes | ||
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Play generally starts with a concept creation phase, player role selection, character generation, and then general play. | Play generally starts with a concept creation phase, player role selection, character generation, and then general play. | ||
- | ===== Concept | + | ===== Campaign |
- | ==== Overview ==== | + | In this phase, the players jointly concoct the elements of setting and character activity that will be the center of the plots that evolve in play. |
During this phase players will create certain basic concepts about the nature of play. The concepts should probably involve the characters being peripatetic or some other explanation of a way in which the characters come across enough elements of the world to keep play involving discovery of new things. | During this phase players will create certain basic concepts about the nature of play. The concepts should probably involve the characters being peripatetic or some other explanation of a way in which the characters come across enough elements of the world to keep play involving discovery of new things. |