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fair_play [2019/12/25 18:40] – [Concept Creation Phase] mike_holmes | fair_play [2019/12/25 18:42] – [Character Concepts] mike_holmes | ||
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===== Campaign Creation Phase ===== | ===== Campaign Creation Phase ===== | ||
- | In this phase, the players jointly concoct the elements of setting and character activity that will be the center of the plots that evolve in play. | + | In this phase, the players jointly concoct the elements of setting and character activity that will be the center of the plots that evolve in play. The concepts should probably involve the characters being peripatetic or some other explanation of a way in which the characters come across enough elements of the world to keep play involving discovery of new things. |
- | ==== Overview ==== | + | |
- | + | ||
- | During this phase players will create certain basic concepts about the nature of play. The concepts should probably involve the characters being peripatetic or some other explanation of a way in which the characters come across enough elements of the world to keep play involving discovery of new things. | + | |
==== Initial Setting ==== | ==== Initial Setting ==== | ||
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==== Character Concepts ==== | ==== Character Concepts ==== | ||
- | Players invent characters that make sense given the initial setting and ideas that revolve around that which were worked out in the setting | + | Players invent characters that make sense given the initial setting and ideas that revolve around that which were worked out in the campaign |
Generally the player of one of these designated characters has the usual prerogatives of a player of a Player Character in most RPGs. | Generally the player of one of these designated characters has the usual prerogatives of a player of a Player Character in most RPGs. |