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karbon:agent_options [2012/09/22 11:59] JasonPkarbon:agent_options [2012/09/22 15:56] – [Options, Non-unique] JasonP
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 This is the list of Options for Agents as presented in Blueprints, the setting and Agent creation rulebook for [[:Karbon]]. This is the list of Options for Agents as presented in Blueprints, the setting and Agent creation rulebook for [[:Karbon]].
 +
 +===== Options, List Index =====
 +
 +<columns 100% first column attributes 50% second column attributes ->
 +  * [[#Attractive+]]
 +  * [[#Attribute+]]
 +  * [[#Body Overhaul]]
 +  * [[#Brotherhood]]
 +  * [[#Career Criminal+]]
 +  * [[#Committed Agent+]]
 +  * [[#Confirmed Loyalties+]]
 +  * [[#Cyberbrain]]
 +  * [[#Deep Training+]]
 +  * [[#Excellence+]]
 +  * [[#Experience+]]
 +  * [[#Expertise+]]
 +  * [[#Exploit]]
 +  * [[#Flat Busted?]]
 +  * [[#Foresight]]
 +  * [[#Fortunate]]
 +  * [[#Fragile Flower]]
 +  * [[#Hard Life^]]
 +  * [[#Hardcore]]
 +  * [[#Hawkeye]]
 +  * [[#Heredity^]]
 +<newcolumn>
 +  * [[#High Class^]]
 +  * [[#Highly Compensated]]
 +  * [[#Lightning Reflexes]]
 +  * [[#Low Class^]]
 +  * [[#Marketable Skill^]]
 +  * [[#Mastermind]]
 +  * [[#Menacing Aura]]
 +  * [[#Miser^]]
 +  * [[#Natural Genius]]
 +  * [[#Respect]]
 +  * [[#Standard of Living+]]
 +  * [[#Storage Locker]]
 +  * [[#Strength+]]
 +  * [[#Successful Career^]]
 +  * [[#Talent+]]
 +  * [[#Team Player]]
 +  * [[#Tough+^]]
 +  * [[#Trained Assistants]]
 +  * [[#Trusted Contact]]
 +  * [[#Viscous+]]
 +  * [[#Windfall]]
 +</columns>
 +You can find the details of all listed Options below. ^ Options have leading questions, and + Options can be taken up to three times (Non-unique).
 +
  
 ===== Options, Alphabetical ===== ===== Options, Alphabetical =====
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 ==Windfall?== ==Windfall?==
 Your agent has fallen into some luck and come across something special. Your agent begins the game with two more fortune and may take on item of gear that is valued 20 to 60 kcred. You may only take this option during agent creation. How did they come across this amazing piece of gear? Your agent has fallen into some luck and come across something special. Your agent begins the game with two more fortune and may take on item of gear that is valued 20 to 60 kcred. You may only take this option during agent creation. How did they come across this amazing piece of gear?
- + 
 +===== Options, Non-unique ===== 
 +<columns 100% first column attributes 50% second column attributes -> 
 +  * [[#Attractive+]] 
 +  * [[#Attribute+]] 
 +  * [[#Career Criminal+]] 
 +  * [[#Committed Agent+]] 
 +  * [[#Confirmed Loyalties+]] 
 +  * [[#Deep Training+]] 
 +  * [[#Excellence+]] 
 +<newcolumn> 
 +  * [[#Experience+]] 
 +  * [[#Expertise+]] 
 +  * [[#Standard of Living+]] 
 +  * [[#Strength+]] 
 +  * [[#Talent+]] 
 +  * [[#Tough+^]] 
 +  * [[#Viscous+]] 
 +</columns> 
 + 
karbon/agent_options.txt · Last modified: 2012/09/23 12:50 by JasonP