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specter:basics_of_play

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specter:basics_of_play [2019/02/24 08:20] – [Character Definition] jasonpspecter:basics_of_play [2019/02/24 08:21] – [Character Definition] jasonp
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   - Choose(or [[Databank#Contract|roll]]) one of the five [[#contract|Contracts]]: A contract gives you abilities from your Spark. //Each culture has five contracts, each defining how they view their Spark and what they can do with it.//   - Choose(or [[Databank#Contract|roll]]) one of the five [[#contract|Contracts]]: A contract gives you abilities from your Spark. //Each culture has five contracts, each defining how they view their Spark and what they can do with it.//
   - Use the [[Process#Reactor]] to generate 20 points of [[Practice#Quality|Qualities]]. //The GM may allow you to override the reactor to choose one ore more qualities.//   - Use the [[Process#Reactor]] to generate 20 points of [[Practice#Quality|Qualities]]. //The GM may allow you to override the reactor to choose one ore more qualities.//
-  - Use the [[Process#Detailer]] to create all the final touches of the human, [[Practice#Details]]. //This final step will fill in little details and kickstart a scene to awake your human.//+  - Use the [[Process#Detailer]] to create all the final touches of the human, see [[Practice#Detail]]. //This final step will fill in little details and kickstart a scene to awake your human.//
  
 ==== >> Heritage ==== ==== >> Heritage ====
specter/basics_of_play.txt · Last modified: 2019/02/24 08:26 by jasonp