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specter:practice [2018/06/03 03:32] jasonpspecter:practice [2018/06/11 03:41] – [Snag] jasonp
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 ===== Bottom Out ===== ===== Bottom Out =====
 ---- ----
-It is hard to kill any of the humankind, but this is the closest they come. If they are both drained and harmed enough, they will bottom out. +It is hard to kill any of the humankind, but this is the closest they come. If they are both drained and harmed enough, they will bottom out. At this point, while not actually dead, they are very close and will only return if [[18K80#Specter]] restores them. 
 + 
 +===== Difficulty ===== 
 +---- 
 +As the wise man once said, hard things are hard. When an action has a Difficulty number (other than Getting By) the GM must inform the player before a roll is made, allowing them to change their mind and perhaps go about things differently. This can also just be a single to the player to make sure they have Boosts, Push, etc. at the ready for such a roll.
  
 ===== Risky ===== ===== Risky =====
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 If your character is in a dangerous situation, you will know it. The GM doesn't need to fully explain the details (there can be hidden Blocks for instance that are revealed only when you roll) but they will tell you its risky. If you ever fail to Get By on an action that is Risky the GM will roll a d6 and try to beat your Effort. If the roll succeeds, things have gone very very badly. If your character is in a dangerous situation, you will know it. The GM doesn't need to fully explain the details (there can be hidden Blocks for instance that are revealed only when you roll) but they will tell you its risky. If you ever fail to Get By on an action that is Risky the GM will roll a d6 and try to beat your Effort. If the roll succeeds, things have gone very very badly.
  
-===== Sinks (Drain, Harm, Etc.) =====+===== Sinks =====
 ---- ----
 Humankind characters have two or more Sinks. Each is a value from 1 to 10 that may act as a Block for their actions. If enough value is accumulated to overflow, something bad happens to the character. Sinks overflow when they exceed 10. There are other Sinks, but the two that all humankind share are: Drain and Harm. Humankind characters have two or more Sinks. Each is a value from 1 to 10 that may act as a Block for their actions. If enough value is accumulated to overflow, something bad happens to the character. Sinks overflow when they exceed 10. There are other Sinks, but the two that all humankind share are: Drain and Harm.
  
-  * **Drain**: This is energy drain. When it overflows, the energy of the individual is fully drained. At this point they fall unconscious and in 1d6 hours awake with all their drain erased and one Harm per hour "slept". Drain acts as a Block for all actions driven by [[18k80#Lite]]. +  * **Drain**: This is energy drain. When it overflows, the energy of the individual is fully drained. At this point they fall unconscious and in 1d6 hours awake with all their drain erased and one Harm per hour "slept". Drain acts as a Block for all actions by expend [[18k80#Lite]]. 
-  * **Harm**: This is injury. When it overflows, the individual is gravely injured and falls unconscious. They will regenerate fully in an hour, and awake with all their Harm erased and take 1d8 Drain. If this overflows their Drain, they [[#Bottom Out]].+  * **Harm**: This is injury. When it overflows, the individual is gravely injured and falls unconscious. They will regenerate fully in an hour, and awake with all their Harm erased and take 1d8 Drain. If this overflows their Drain, they [[#Bottom Out]]. Harm acts as a Block on all stressful physical actions. 
 + 
 +===== Snag ===== 
 +---- 
 +When the GM is cued by the rules, they may throw in a Snag. This is something that may hamper the action of the characters in the current stage of action. The GM can create the Snag as they see fit, or use the [[Process|Snag]] Process. The end result will be something that will likely act as [[Basics of Play#Blocks]] for the characters actions.
  
 ===== Transcendence ===== ===== Transcendence =====
specter/practice.txt · Last modified: 2019/02/24 08:26 by jasonp