Wishray Wiki

A central hub for intelligent game design and play.

User Tools

Site Tools


specter:practice

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revisionBoth sides next revision
specter:practice [2018/06/11 03:41] jasonpspecter:practice [2018/06/11 03:41] – [Snag] jasonp
Line 24: Line 24:
 ===== Snag ===== ===== Snag =====
 ---- ----
-When the GM is cued by the rules, they may throw in a Snag. This is something that may hamper the action of the characters in the current stage of action. The GM can create the Snag as they see fit, or use the [[#Process|Snag]] Process. The end result will be something that will likely act as [[Basics of Play#Blocks]] for the characters actions.+When the GM is cued by the rules, they may throw in a Snag. This is something that may hamper the action of the characters in the current stage of action. The GM can create the Snag as they see fit, or use the [[Process|Snag]] Process. The end result will be something that will likely act as [[Basics of Play#Blocks]] for the characters actions.
  
 ===== Transcendence ===== ===== Transcendence =====
specter/practice.txt · Last modified: 2019/02/24 08:26 by jasonp