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audeo:creating_the_adventurer [2013/04/28 11:00] – [C] Freeform Creation] JasonP | audeo:creating_the_adventurer [2013/04/30 10:08] (current) – [A] Unfolding Creation] JasonP | ||
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Besides obviously needing imagination, | Besides obviously needing imagination, | ||
- | The **worksheet** will details the options picked, created, or rolled for the adventurer, it is a kind of log of their creation. It is kept forever since it does shine light on adventurer in ways the definition does not. Record on this worksheet that all of the adventurers [[: | + | The **worksheet** will details the options picked, created, or rolled for the adventurer, it is a kind of log of their creation. It is kept forever since it does shine light on adventurer in ways the definition does not. Record on this worksheet that all of the adventurers [[: |
The **definition** is the things that define the adventurer in the rules of the game. You will use this with the rules to determine how they fare in their Pursuits, and shape it based on what you record in your worksheet. | The **definition** is the things that define the adventurer in the rules of the game. You will use this with the rules to determine how they fare in their Pursuits, and shape it based on what you record in your worksheet. | ||
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===== A] Unfolding Creation ===== | ===== A] Unfolding Creation ===== | ||
- | //TODO// | + | In unfolding creation you use directed randomness to create your adventurer. You make general choices about them and roll the dice to see what happened. This lets you feel as if you are making the choices your adventured did in their life. You will need a single six-sided die to use this method, and a print out for, or the page [[: |
+ | The first step is the rough shape of the adventurer. You choose the [[: | ||
+ | |||
+ | The second step is the early experiences of the adventurer. You get three choices on the [[: | ||
+ | |||
+ | You can place these in any order you'd like, chronologically for the story of your adventurer. This doesn' | ||
+ | |||
+ | Finally, for the third step you can elect to purchase up to three Electives with Gold. Each purchase costs 3 Gold and lets you do one of the following: | ||
+ | |||
+ | * Gain another random Early Experience, use the rules above to determine it. | ||
+ | * Roll an Exploit, use the table based on where your adventurer was Named. | ||
+ | * Roll an Encounter, use the table based on where your adventurer Grew up. | ||
===== B] Random Creation ===== | ===== B] Random Creation ===== | ||