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byzantine:finding_a_way

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byzantine:finding_a_way [2012/03/04 12:32] Mike Holmesbyzantine:finding_a_way [2012/03/04 12:38] (current) – [Energy Loss] Mike Holmes
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 ===== Energy Availability ===== ===== Energy Availability =====
  
-Net energy is available each day. Energy not used is "lost," though we imagine that the character expends it on things unimportant to the plot of play. Energy is gained at various points during the day, but is abstracted.+Net energy is available each day. Energy not used is "lost," though we imagine that the character expends it on things unimportant to the plot of play. Energy is gained at various points during the day, but this is abstracted, and we assume that the character has it whenever they need it during the day
  
 ===== Energy Loss ===== ===== Energy Loss =====
  
 A character's full net energy may not be available for any of several different reasons. One is lack of proximity to the sources of their energy. If they are in a cell somewhere, they may well not have any of their usual sources of energy, for instance (instead relying on the jail food to keep them from going to negative energy). Also going into energy debt, (negative net energy for the day), will have repercussions for the following day.  A character's full net energy may not be available for any of several different reasons. One is lack of proximity to the sources of their energy. If they are in a cell somewhere, they may well not have any of their usual sources of energy, for instance (instead relying on the jail food to keep them from going to negative energy). Also going into energy debt, (negative net energy for the day), will have repercussions for the following day. 
 +
 +A lack of sleep will impact a character's energy level, reducing it by 25% per day of little sleep, or 50% per day of no sleep at all. 
  
 ==== Energy Debt ==== ==== Energy Debt ====
byzantine/finding_a_way.1330893131.txt.gz · Last modified: 2012/03/04 12:32 by Mike Holmes