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centaurus_gate:playtest_games:toledo:ehsan [2014/11/03 17:20] – [Overview] JasonP | centaurus_gate:playtest_games:toledo:ehsan [2014/11/04 17:26] (current) – [Point Tracks] JasonP | ||
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===== Die Codes ===== | ===== Die Codes ===== | ||
- | * **Strength**: | + | * **Strength**: |
- | * **Dexterity**: | + | * **Dexterity**: |
- | * **Perception**: | + | * **Perception**: |
- | * **Knowledge**: | + | * **Knowledge**: |
- | * **Technical**: | + | * **Technical**: |
- | * **Mechanical**: | + | * **Mechanical**: |
- | * **Mental**: (//> | + | * **Mental**: (//> |
- | * **Physical**: | + | * **Physical**: |
- | * **Savvy**: (//> | + | * **Savvy**: (//> |
- | * **Dash**: (//< | + | * **Dash**: (//< |
- | * **Tinker**: (//< | + | * **Tinker**: (//< |
- | * **Judge**: (//< | + | * **Judge**: (//< |
===== Aspects ===== | ===== Aspects ===== | ||
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**ISO Lights**: | **ISO Lights**: | ||
- | * **Sx**: | + | * **Sx**: |
- | * **Cx**: | + | * **Cx**: |
**Meta Currency**: | **Meta Currency**: | ||
- | * **DP**: ? | + | * **Crisis Clock**: 9 |
- | * **XP**: ? | + | * **Crisis Count**: 0 |
- | * **Spent XP**: ? | + | |
===== Harm, Persuasion, and Alteration ===== | ===== Harm, Persuasion, and Alteration ===== | ||
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===== ISOTech ===== | ===== ISOTech ===== | ||
- | * ISOTech Power: | + | * ISOTech Power: |
- | * ISOTech Encoding Limit: | + | * ISOTech Encoding Limit: |
**Function Encoding Pattern**: | **Function Encoding Pattern**: | ||
- | - [-0] ? | + | - [8d] ? |
- | - [-1] ? | + | - [7d] ? |
- | - [-2] ? | + | - [6d] ? |
- | - [-3] ? | + | - [5d] ? |
- | - [-4] ? | + | - [4d] ? |
- | - [-5] ? | + | - [3d] ? |
- | - [-6] ? | + | |
- | - [-7] ? | + | |
- | - [-8] ? | + | |
- | - [-9] ? | + | |
- | - [-10] ? | + | |
- | - [-11] ? | + | |
- | - [-12] ? | + | |
- | - [-13] ? | + | |
- | - [-14] ? | + | |
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**Rare**: (//Pick Tec dice worth at chargen, must have one of the listed requisite abilities// | **Rare**: (//Pick Tec dice worth at chargen, must have one of the listed requisite abilities// | ||
- | * [ ] **AnaylsisL2** (5d, Science(Any)) | + | * [X] **AnaylsisL2** (5d, Science(Any)) |
* Pay 1 Cx to combine ISOtech Power and 5d with proper die code for given Science research rolls. | * Pay 1 Cx to combine ISOtech Power and 5d with proper die code for given Science research rolls. | ||
- | * [ ] **Alexandria** (7d, Knowledge(Any), | + | * [X] **Alexandria** (7d, Knowledge(Any), |
* Pay 5 Cx to combine 7d with a Knowledge/ | * Pay 5 Cx to combine 7d with a Knowledge/ | ||
* [ ] **AlphaCannon** (7d, Weapon(Blaster)) | * [ ] **AlphaCannon** (7d, Weapon(Blaster)) | ||
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* [ ] **SledgeHammer** (5d, Systems, Security Systems) | * [ ] **SledgeHammer** (5d, Systems, Security Systems) | ||
* Pay 1 Sx to crash every ISO link/system within 10m as you choose (pick those excluded). Chance of not crashing is ISOtech power vs. 9d. | * Pay 1 Sx to crash every ISO link/system within 10m as you choose (pick those excluded). Chance of not crashing is ISOtech power vs. 9d. | ||
- | * [ ] **StatisField** (5d, Medicine(any)) | + | * [X] **StasisField** (5d, Medicine(any)) |
* Decode this function to play one living being within 2m into stasis. Resist with a contest of ISOtech power. | * Decode this function to play one living being within 2m into stasis. Resist with a contest of ISOtech power. | ||
* [ ] **ZenGarden** (5d, Discipline(any), | * [ ] **ZenGarden** (5d, Discipline(any), |