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centaurus_gate:playtest_games:toledo:ileela [2014/07/20 23:14] – [Abilities] JasonP | centaurus_gate:playtest_games:toledo:ileela [2014/11/03 17:23] (current) – [ISOTech] JasonP | ||
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- | An explorer record for [[: | + | An explorer record for [[: |
===== Overview ===== | ===== Overview ===== | ||
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===== Aspects ===== | ===== Aspects ===== | ||
- | - **Cynical Outlook**: | + | - **Cynical Outlook**: |
- | - **Animated Outburst**: | + | - **Animated Outburst**: |
===== Issues ===== | ===== Issues ===== | ||
- | - **Scheme**: | + | - **Scheme**: |
===== Special ===== | ===== Special ===== | ||
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- Convince | - Convince | ||
- Systems | - Systems | ||
- | - Pilot(Runner) | + | - Unarmed Combat(Optimum) |
- | - Hacking | + | - Acrobatics |
- Weapon(Blaster) | - Weapon(Blaster) | ||
===== Point Tracks ===== | ===== Point Tracks ===== | ||
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**ISO Lights**: | **ISO Lights**: | ||
- | * **Sx**: | + | * **Sx**: |
- | * **Cx**: | + | * **Cx**: |
**Meta Currency**: | **Meta Currency**: | ||
- | * **DP**: | + | * **DP**: |
- | * **XP**: | + | * **XP**: |
- | * **Spent XP**: ? | + | * **Spent XP**: 0 |
+ | |||
+ | ===== Harm, Persuasion, and Alteration ===== | ||
+ | |||
+ | * Harm: [ ] [ ] [ ] - [ ] [ ] [ ] - [ ] [ ] [X] - [X] [X] [X] | ||
+ | * Persuasion: [ ] [ ] [ ] - [ ] [ ] [ ] - [ ] [ ] [X] - [X] [X] [X] | ||
+ | * Alteration: [ ] [ ] [ ] - [ ] [ ] [ ] - [ ] [ ] [X] - [X] [X] [X] | ||
===== Gear ===== | ===== Gear ===== | ||
- | * ? | + | * ISOtech Package (Integrated field with link, Gen III) |
===== ISOTech ===== | ===== ISOTech ===== | ||
- | * ISOTech Power: | + | * ISOTech Power: |
- | * ISOTech Encoding Limit: | + | * ISOTech Encoding Limit: |
**Function Encoding Pattern**: | **Function Encoding Pattern**: | ||
- | - [-0] ? | + | - [11d] DreamMode |
- | - [-1] ? | + | - [10d] Alexandria |
- | - [-2] ? | + | - [9d] AlphaCannon |
- | - [-3] ? | + | - [8d] Simulate |
- | - [-4] ? | + | - [7d] DCommand |
- | - [-5] ? | + | - [6d] Enlighten |
- | - [-6] ? | + | - [5d] CopyCat |
- | - [-7] ? | + | - [4d] ForceLoad |
- | - [-8] ? | + | - [3d] Insight |
- | - [-9] ? | + | |
- | - [-10] ? | + | |
- | - [-11] ? | + | |
- | - [-12] ? | + | |
- | - [-13] ? | + | |
- | - [-14] ? | + | |
==== Function Images Available ==== | ==== Function Images Available ==== | ||
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**Uncommon**: | **Uncommon**: | ||
- | * [ ] **AnalysisL1** (3d) | + | * [X] **AnalysisL1** (3d) |
* Pay 1 Cx to analyze a large data set quickly, combining your ISOtech die code with proper die code for research rolls. | * Pay 1 Cx to analyze a large data set quickly, combining your ISOtech die code with proper die code for research rolls. | ||
* [ ] **Commune** (7d) | * [ ] **Commune** (7d) | ||
* Commune with I3, join them in their state of existence. Complex, see description in [[: | * Commune with I3, join them in their state of existence. Complex, see description in [[: | ||
- | * [ ] **CounterCommand** (7d) | + | * [X] **CounterCommand** (7d) |
* Decode to cancel out any public ISOtech user within 10m. ISOtech power vs. power for success. | * Decode to cancel out any public ISOtech user within 10m. ISOtech power vs. power for success. | ||
- | * [ ] **Enlighten** (5d) | + | * [X] **Enlighten** (5d) |
* Decode and pay 1 Cx to combine 5d with Perception to notice immediate details. | * Decode and pay 1 Cx to combine 5d with Perception to notice immediate details. | ||
- | * [ ] **EyeBeam** (3d) | + | * [X] **EyeBeam** (3d) |
* Pay 1 Cx to combine 5d with Perception to scan the array with an advanced sensor suite. | * Pay 1 Cx to combine 5d with Perception to scan the array with an advanced sensor suite. | ||
- | * [ ] **FastForward** (7d) | + | * [X] **FastForward** (7d) |
* Pay 1 to 4 Cx and decode this function to take 2 to 5 actions as if they were a single one during a Tension round. | * Pay 1 to 4 Cx and decode this function to take 2 to 5 actions as if they were a single one during a Tension round. | ||
- | * [ ] **HackBrain** (9d) | + | * [X] **HackBrain** (9d) |
* Pay 5 Cx to hack and command your I3, count your ISOtech Power as combined with 7d against the I3's 11d for success. | * Pay 5 Cx to hack and command your I3, count your ISOtech Power as combined with 7d against the I3's 11d for success. | ||
- | * [ ] **LogicLine** (5d) | + | * [X] **LogicLine** (5d) |
* Pay 1 Cx to count your ISOtech power as 1d higher for the current action. | * Pay 1 Cx to count your ISOtech power as 1d higher for the current action. | ||
- | * [ ] **ReIntegrate** (5d) | + | * [X] **ReIntegrate** (5d) |
* Pay 1 Cx (or more) to remove 1 box from your HPTA track. Pay 1 XP to remove a condition itself if all of its boxes are removed. | * Pay 1 Cx (or more) to remove 1 box from your HPTA track. Pay 1 XP to remove a condition itself if all of its boxes are removed. | ||
- | * [ ] **ShieldsUp** (5d) | + | * [X] **ShieldsUp** (5d) |
* Creates a personal shield, cancels 6d or less material forces and makes 7d or higher count as 3d less. Whenever the shield takes 6d of force total, pay 1 Cx or it will collapse. | * Creates a personal shield, cancels 6d or less material forces and makes 7d or higher count as 3d less. Whenever the shield takes 6d of force total, pay 1 Cx or it will collapse. | ||
* [ ] **TotalRecall** (3d) | * [ ] **TotalRecall** (3d) | ||
* Decode and pay Cx to start a perfect recall recording for Cx minutes stored on your link. | * Decode and pay Cx to start a perfect recall recording for Cx minutes stored on your link. | ||
- | * [ ] **WeaponUp** (5d) | + | * [X] **WeaponUp** (5d) |
* Enhance or create a weapon for the user. If enhancing, combine the weapon die code with the ISOtech power of the user. If creating, it makes a 5d melee weapon or a 3d ranged. It can do one or the other at a time, per WeaponUp encoded. | * Enhance or create a weapon for the user. If enhancing, combine the weapon die code with the ISOtech power of the user. If creating, it makes a 5d melee weapon or a 3d ranged. It can do one or the other at a time, per WeaponUp encoded. | ||
**Rare**: (//Pick Tec dice worth at chargen, must have one of the listed requisite abilities// | **Rare**: (//Pick Tec dice worth at chargen, must have one of the listed requisite abilities// | ||
- | * [ ] **AnaylsisL2** (5d, Science(Any)) | + | * [X] **AnaylsisL2** (5d, Science(Any)) |
* Pay 1 Cx to combine ISOtech Power and 5d with proper die code for given Science research rolls. | * Pay 1 Cx to combine ISOtech Power and 5d with proper die code for given Science research rolls. | ||
- | * [ ] **Alexandria** (7d, Knowledge(Any), | + | * [X] **Alexandria** (7d, Knowledge(Any), |
* Pay 5 Cx to combine 7d with a Knowledge/ | * Pay 5 Cx to combine 7d with a Knowledge/ | ||
- | * [ ] **AlphaCannon** (7d, Weapon(Blaster)) | + | * [X] **AlphaCannon** (7d, Weapon(Blaster)) |
* Decode to create an energy gatling gun of die code 9d and user's ISOtech power, chance of failure after every shot past user's Savvy dice. | * Decode to create an energy gatling gun of die code 9d and user's ISOtech power, chance of failure after every shot past user's Savvy dice. | ||
- | * [ ] **Automation** (9d, Science(ISOTech), | + | * [X] **Automation** (9d, Science(ISOTech), |
* Complex, see [[: | * Complex, see [[: | ||
- | * [ ] **DCommand** (7d, Science(ISOTech), | + | * [X] **DCommand** (7d, Science(ISOTech), |
* Decode and pay 1 Sx to give a direct command to your I3 it must follow, beware commands in conflict with its directives. | * Decode and pay 1 Sx to give a direct command to your I3 it must follow, beware commands in conflict with its directives. | ||
- | * [ ] **DreamMode** (9d, Engineering(any)) | + | * [X] **DreamMode** (9d, Engineering(any)) |
* Decode and pay 1 or more Cx to create a repair/ | * Decode and pay 1 or more Cx to create a repair/ | ||
* [ ] **Replicate** (5d, Infiltration, | * [ ] **Replicate** (5d, Infiltration, |