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hat:aspects [2013/01/20 16:12] – created JasonPhat:aspects [2013/01/21 19:05] (current) – [Ability Construction Set] JasonP
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-====== Ability Construction Set ======+====== Aspects ======
  
 **[[:HAT]]**, or //HP - AC - TWENTY SIDED//, is a roleplaying game that shares three basic concepts with D&D but diverges from there. The three concepts kept from D&D are obvious from the title: HP, AC, and the D20 roll. However, each is expanded in scope.  **[[:HAT]]**, or //HP - AC - TWENTY SIDED//, is a roleplaying game that shares three basic concepts with D&D but diverges from there. The three concepts kept from D&D are obvious from the title: HP, AC, and the D20 roll. However, each is expanded in scope. 
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 ===== General Ideas ===== ===== General Ideas =====
  
-An Ability trait should conform to the basic model as sobut does not have to:+Aspects can be broken down into the following types: [[#Histories]][[#Natures]], [[#Beliefs]], [[#Legends]], and [[#Uniques]]. Overall though, each Aspect trait is a sweeping characteristic of your adventurer that says a lot about them. Each also tends to override one or more assumptions about the character (see [[:hat:terms:#Traits]]).
  
-===== Making Interesting Aspects =====+==== Beliefs ====
  
-===== Known Aspect Usurps and Rules =====+==== Histories ==== 
 + 
 +==== Legends ==== 
 + 
 +==== Natures ==== 
 + 
 +==== Uniques ==== 
 + 
 +===== Authoring ===== 
 + 
 +===== Moving Parts =====
hat/aspects.1358727145.txt.gz · Last modified: 2013/01/20 16:12 by JasonP