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hat:terms [2013/01/20 14:07] – JasonP | hat:terms [2013/01/22 11:20] (current) – [Encounter] JasonP |
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==== Advancement ==== | ==== Advancement ==== |
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When a player earns 10 XP, they get an Advancement. This will let them do one of the following for their characters: | When a player earns 10 XP, they get an Advancement. They get the advancement right then and there, no waiting is applied. If this gives the adventurer a new ability, explain that in the fiction as you like. Each Advancement lets a player do one of the following for their adventurer: |
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* Increase HP 4 and Improve a trait. | * Increase HP 4 and Improve a trait. |
* Add a new trait and Improve a trait. | * Add a new trait and Improve a trait. |
* Improve two traits. | * Improve two traits. |
* Pay off a Story Debt. | * Pay off a Story Debt, earning its rating as XP. |
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==== Contest ==== | ==== Contest ==== |
==== Encounter ==== | ==== Encounter ==== |
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An Encounter will result in an XP reward, and is general a sequence of one or more Contests that results in something important happening within the fiction. Clearing out all the monsters at the gates of a dungeon might be an Encounter, or finding the person with the map you need in the golden city could be as well. The rewards range from 1 XP to 3 XP, and an additional reward or two can be tacked on by the GM for interesting achievement, roleplaying or so on. This means you could earn 1 XP for something minor, and up to 5 XP for something really kick ass. All participating adventurers earn the same XP reward for the encounter, so that means if your buddy does something awesome, you get to share in the reward. | An Encounter will result in an XP reward, and is generally a sequence of one or more Contests. An Encounter results in something important happening within the fiction upon its end. Clearing out all the monsters at the gates of a dungeon might be an Encounter, or finding the person with the map you need in the golden city could be as well. The rewards range from 1 XP to 3 XP, and an additional reward or two can be tacked on by the GM for interesting achievement, roleplaying or so on. This means you could earn 1 XP for something minor, and up to 5 XP for something really kick ass. All participating adventurers earn the same XP reward for the encounter, so that means if your buddy does something awesome, you get to share in the reward. |
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===== Standard Terms ===== | ===== Standard Terms ===== |