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karbon:class:green_lace

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karbon:class:green_lace [2012/09/22 12:22] JasonPkarbon:class:green_lace [2012/09/22 12:24] (current) JasonP
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   * **Feature(s)**: 1; Step/+3   * **Feature(s)**: 1; Step/+3
   * **Scope**: Self   * **Scope**: Self
-  * This lace includes a tag-a-long AI that acts as the user's mind wishes. Its not actually controlled by command, but instead by desires. When the user desires something when hacking, the AI executes actions to fulfill that desire. In an applicable hacking conflict, the agent may commit to the behavior "communing with my digital self" and earn the steps. The first hurdle taken by an agent in this behavior has a 4+ chance of causing a mental condition "Harlequin runs rampant" instead of the normal effect. If the agent so wishes, they may burn a fortune, roll a die, and place that many steps on the stack of an applicable conflict if they sacrifice one fortune.+  * This lace includes a tag-a-long AI that acts as the user's mind wishes. Its not actually controlled by command, but instead by desires. When the user desires something when hacking, the AI executes actions to fulfill that desire. In an applicable hacking conflict, the agent may commit to the behavior "communing with my digital self" and earn the steps. The first hurdle taken by an agent in this behavior has a 4+ chance of causing a mental condition "Harlequin runs rampant" instead of the normal effect. After a roll, if the player of the agent so wishes, they may sacrifice a fortune, roll a die, and place that many steps on the stack of an applicable conflict.
karbon/class/green_lace.1348341771.txt.gz · Last modified: 2012/09/22 12:22 by JasonP