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loop:the_loop

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loop:the_loop [2019/12/08 17:34] mike_holmesloop:the_loop [2019/12/08 19:44] (current) – [Character Generation] mike_holmes
Line 11: Line 11:
 Die size costs: Die size costs:
  
-^Die Size^Cost^ +^Die Size^Cost^Cost Schedule for Consideration^"Level"
-|d20|0*| +|d20|0*|0|0
-|d14|1| +|d14|1|3|1| 
-|d13|3| +|d13|3|7|2
-|d12|6| +|d12|6|12|3
-|d11|10| +|d11|10|18|4
-|d10|15| +|d10|15|25|5
-|d9|21| +|d9|21|33|6
-|d8|28| +|d8|28|42|7
-|d7|36| +|d7|36|52|8
-|d6|45| +|d6|45|63|9
-|d5|55| +|d5|55|75|10
-|d4|66|+|d4|66|88|11|
 * A player who accepts this level of incompetence in an area gets to select an additional descriptor.  * A player who accepts this level of incompetence in an area gets to select an additional descriptor. 
  
-Sorcery costs 2x +Sorcery costs 2x ?
  
 Save leftover points to develop the character in play (DiP).  Save leftover points to develop the character in play (DiP). 
loop/the_loop.1575855259.txt.gz · Last modified: 2019/12/08 17:34 by mike_holmes