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nate:lost-alike

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nate:lost-alike [2025/03/26 16:15] – [Dice and Die Levels] paganininate:lost-alike [2025/04/16 11:41] (current) paganini
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 ==== The Hook ==== ==== The Hook ====
  
-At the end of your Tale, put your Hook. The Hook doesn't count towards your Tale's word limit. Hooks are another Advanced Option in Risus that are not optional in this game. A Hook is some kind of immediate challenge or problem that the character is dealing with, just like a Kicker in Sorcerer or an Issue in PTA. The purpose of the Hook is that the GM can use it to make trouble for the character, and, most importantly, provides the GM with the raw material they need to work with when framing the first scenes of the game.+At the end of your Tale, put your Hook. The Hook doesn't count towards your Tale's word limit. Hooks are another Advanced Option in Risus that are not optional in this game. A Hook is some kind of immediate challenge or problem that the character is dealing with, just like a Kicker in Sorcerer or an Issue in PTA. The purpose of the Hook is that the GM can use it to make trouble for the character, and, most importantly, provides the GM with the raw material they need to work with when framing the first scenes of the game. Answer this question: what unexpected change has just destabilized the character's position? 
  
 ==== The Cliches ==== ==== The Cliches ====
nate/lost-alike.1743030941.txt.gz · Last modified: 2025/03/26 16:15 by paganini