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palace_zero [2020/04/07 19:44] – [Family Roles] mike_holmes | palace_zero [2020/04/07 22:31] (current) – mike_holmes | ||
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Welcome to the palace of the Prince. Why have you come? Will you get what you want, or end up paying a dark price? | Welcome to the palace of the Prince. Why have you come? Will you get what you want, or end up paying a dark price? | ||
+ | ====== Introduction ====== | ||
+ | {{https:// | ||
+ | The Imperial Prince has many palaces, each one of them numbered and amazingly grand, but none that come close to the phenomenon that is known as Palace Zero. Nobody, not even the Castellan of the Palace, understands the full extent of Palace Zero, which goes on for many miles in every direction from the Prince' | ||
+ | |||
+ | The Prince' | ||
+ | |||
+ | There' | ||
+ | |||
+ | (Note that the text uses the typically male term " | ||
+ | |||
+ | |||
+ | ---- | ||
====== Characters ====== | ====== Characters ====== | ||
+ | Characters in Palace Zero are rated primarily by their proximity to his Grand Royal Highness the Imperial Prince. They also have a few abilities to describe them, including a primary role. Decide on a reason for your character to have been summoned to the Palace, or what their agenda is while they are there. Or decide your proximity and role first perhaps, and see what you may think works as their agenda then. Whichever order works best for you. | ||
+ | At some point during creating your character come up with things like sex/gender and a name for them. | ||
+ | {{ http:// | ||
===== Proximity ===== | ===== Proximity ===== | ||
Line 9: | Line 24: | ||
Pick a Proximity to the Prince: | Pick a Proximity to the Prince: | ||
- | ^Proximity^Secrets Points^Abilities^ | + | ^Proximity^Secrets Points^Abilities^Target #^ |
- | |Prince | + | |Prince |
- | |Family | + | |Family |
- | |Relation |3|3| | + | |Relation |3|3|5| |
- | |Staff | + | |Staff |
- | |Courtier |1|5| | + | |Courtier |1|5|8| |
- | |Outsider |0|6| | + | |Outsider |0|6|9| |
===== Roles ===== | ===== Roles ===== | ||
Once you have selected a proximity, select one of the roles typical for that Proximity. Or if you have another idea, talk to the GM, and invent a new role. Your role is one of your abilities, and a broad one that encompasses a wide array of skills and such that go into such a role. Yes, the Prince' | Once you have selected a proximity, select one of the roles typical for that Proximity. Or if you have another idea, talk to the GM, and invent a new role. Your role is one of your abilities, and a broad one that encompasses a wide array of skills and such that go into such a role. Yes, the Prince' | ||
+ | |||
+ | Only one player may take a particular role, unless otherwise noted in the description. | ||
==== Prince Roles ==== | ==== Prince Roles ==== | ||
- | The Prince has no options in terms of specialized roles, they are always the Co-GM. | + | The Prince has no options in terms of specialized roles, they are always the Co-GM, and their role is simply to be the Prince of the Empire. |
==== Family Roles ==== | ==== Family Roles ==== | ||
Line 28: | Line 45: | ||
=== Vizier === | === Vizier === | ||
- | One player should probably play the vizier. The vizier must take some sort of skill related to spying or international relations, etc. | + | This is the Prince' |
=== Grand Duke === | === Grand Duke === | ||
- | Runs a large portion of the Prince' | + | Runs a large portion of the Prince' |
=== Grand Marshall === | === Grand Marshall === | ||
- | The commander of the Prince' | + | The commander of the Prince' |
+ | |||
==== Relation Roles ==== | ==== Relation Roles ==== | ||
Relations are more distant family, sometimes quite distant, but not so distant that they aren't allowed near the prince (for that, create a courtier instead). Grandparents, | Relations are more distant family, sometimes quite distant, but not so distant that they aren't allowed near the prince (for that, create a courtier instead). Grandparents, | ||
=== Foreign Minister === | === Foreign Minister === | ||
- | Works closely with the Vizier. | + | Works closely with the Vizier, and interacts with all manner of foreign dignitaries. |
=== Chancellor of the Exchequer === | === Chancellor of the Exchequer === | ||
- | Deals with money matters for the Prince. | + | Deals with money matters for the Prince, and handles economic policies for the Empire worldwide. |
=== Minister of Intelligence === | === Minister of Intelligence === | ||
- | Also works with the Vizier, this minister is in charge of the various spy organizations that the Prince has in place. | + | Also works with the Vizier, this minister is in charge of the various spy organizations that the Prince has in place. |
+ | |||
+ | === Minister of Justice === | ||
+ | Essentially the Supreme Court for the Empire, this individual interprets the Prince' | ||
+ | |||
+ | === Minister of the Imperial Court === | ||
+ | A relation given the duty of overseeing the affairs of the courtiers at court at the Palace and beyond. | ||
==== Staff Roles ==== | ==== Staff Roles ==== | ||
Line 54: | Line 80: | ||
=== Major Domo === | === Major Domo === | ||
- | The Major Domo runs the household in terms of seeing that operations work smoothly. Everything from state dinners, to travel arrangements. | + | The Major Domo runs the household in terms of seeing that operations work smoothly. Everything from state dinners, to travel arrangements. |
=== Head Gardener === | === Head Gardener === | ||
Line 64: | Line 90: | ||
=== Quartermaster === | === Quartermaster === | ||
The Palace is an amazingly complex place, and maintaining supplies for it is a daunting task. The Quartermaster reports to the Chancellor of the Exchequer who ensures that there is money for supplies. | The Palace is an amazingly complex place, and maintaining supplies for it is a daunting task. The Quartermaster reports to the Chancellor of the Exchequer who ensures that there is money for supplies. | ||
+ | |||
==== Courtier Roles ==== | ==== Courtier Roles ==== | ||
- | Courtiers serve less formal roles in the palace, mostly being minor nobility who the Prince tends to allow around himself occasionally, | + | Courtiers serve less formal roles in the palace, mostly being minor nobility who the Prince tends to allow around himself occasionally, |
=== Dandy === | === Dandy === | ||
- | The Dandy is a foppish type. | + | The Dandy is a foppish type. Often this sort of character is under-estimated, |
=== Gossip === | === Gossip === | ||
- | The gossip is the courtier one goes to in order to get all of the knowledge they need about others at court. They have a knack for finding out the secrets of others. | + | The gossip is the courtier one goes to in order to get all of the knowledge they need about others at court. They have a knack for finding out the secrets of others. More than one player may take this role. |
=== Rake === | === Rake === | ||
- | The rake is the party animal of the court, carousing, gambling and generally upsetting the peace at all hours. Fortunately for the Rake, the Prince has a fondness for their tomfoolery, and thus lets them remain at court. | + | The rake is the party animal of the court, carousing, gambling and generally upsetting the peace at all hours. Fortunately for the Rake, the Prince has a fondness for their tomfoolery, and thus lets them remain at court. |
=== Lover === | === Lover === | ||
Line 85: | Line 112: | ||
=== Business === | === Business === | ||
- | A business person who has some contracts or deals, discussions of which have required them to come to court. | + | A business person who has some contracts or deals, discussions of which have required them to come to court. More than one player may take this role. |
=== Media === | === Media === | ||
- | Some media hound has written an article that has drawn the attention of the government, or have proposed writing such a story, and thus have been allowed into the palace. | + | Some media hound has written an article that has drawn the attention of the government, or have proposed writing such a story, and thus have been allowed into the palace. More than one player may take this role. |
=== Petitioner === | === Petitioner === | ||
- | The ancient rite of commoners being able to petition the Prince still exists. No, you might not get to see much of the Prince, if at all, but somebody will be assigned to deal with your petition. | + | The ancient rite of commoners being able to petition the Prince still exists. No, you might not get to see much of the Prince, if at all, but somebody will be assigned to deal with your petition. More than one player may take this role. |
=== Military === | === Military === | ||
- | A member of one of the Prince' | + | A member of one of the Prince' |
+ | |||
+ | === Foreign Dignitary === | ||
+ | You've been assigned by your government to treat with the Empire, and now you've been summoned to the Palace for some reason. | ||
+ | |||
+ | |||
+ | ===== Second Abilities ===== | ||
+ | The world in which Palace Zero exists is one of action and adventure. Consider taking one of the following as your second ability; these are often parallel professions or previous positions: | ||
+ | |||
+ | |Two-Fisted Adventurer|Rich Dilettante|Charismatic Sailor| | ||
+ | |Military Training|Circus Performer|Adventuresome Kid| | ||
+ | |Successful Antiquarian|Intrepid Archaeologist|Retired Officer| | ||
+ | |Fencing Champion|Gifted Spiritualist|Salvage Operator| | ||
+ | |Daring Pilot|Crusading Attorney|Private Investigator| | ||
+ | |Wise Librarian|Gallivanting Aristocrat|Talented Assassin| | ||
+ | |Submersible Commander|Dastardly Ruffian|Fast-talking Huckster| | ||
+ | |Big Game Hunter|Raised by Wolves|Wealthy Entrepreneur| | ||
+ | |Aristocratic Burglar|Canny Conman|Tribal Warrior| | ||
+ | |Psychologically-Challenged Scientist|Rugged Mercenary|Tricky Smuggler| | ||
+ | |Intelligence Agent|Imperial Guardsman|Brawny Brawler| | ||
+ | |World Traveler|Dispossessed Noble|Rustic Woodsman| | ||
+ | |Crime Boss|Maverick Police Officer|Engaging Charlatan| | ||
+ | |Bold Explorer|Proselytizing Priest|(come up with your own!)| | ||
+ | |||
+ | ===== Other Abilities ===== | ||
+ | If your character is a Relation or further in proximity from the Prince, they will have even more abilities. These should be a bit narrower than the second abilities above, and often are like skills or abilities from other RPGs. Things such as acrobatics or botany or wealth. Be sure that one of your other two abilities doesn' | ||
+ | |||
+ | You can decide on these other skills before play, or you can reveal them during play as you find convenient. | ||
+ | |||
+ | ==== Rusty Ability ==== | ||
+ | Your character also has one other ability that they' | ||
+ | |||
+ | ===== Free Secret ===== | ||
+ | Lastly, invent something secret. You may well want to invent something that helps your character' | ||
+ | |||
+ | |||
+ | ---- | ||
+ | ====== Resolution ====== | ||
+ | Roll 2d6 and multiply the results of each die together. Then compare to your character' | ||
+ | |||
+ | ^Ability Type | ||
+ | |Regular Ability|Roll >= TN | | ||
+ | |Rusty Ability | ||
+ | |No Ability | ||
+ | |||
+ | ---- | ||
+ | ====== Secrets Points ====== | ||
+ | {{https:// | ||
+ | Spend secrets points to invent secret things. Send a note to the GM to indicate what you've created. | ||
+ | |||
+ | [Can more be obtained? For a one-shot, maybe no?] | ||
+ | |||
+ | ---- | ||
+ | ====== Optional Rules ====== | ||
+ | |||
+ | ===== Multiple Princes ===== | ||
+ | For a large game with a lot of players, there may be two Prince players (or even more), each vying for sole occupancy of the throne. | ||
+ | |||
+ | ===== The Emperor ===== | ||
+ | You didn't think that a Prince ruled the Empire, did you? In this scenario, the Prince is beholden to his father | ||
+ | |||
+ | ---- | ||
+ | ====== Actual Play ====== | ||
+ | [[Palace Zero:Palace Zero Play]] in actual play. | ||