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specter:basics_of_play [2019/02/24 08:15] – [>> Contract] jasonp | specter:basics_of_play [2019/02/24 08:26] (current) – [>> Contract] jasonp |
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- Choose(or [[Databank#Age|roll]]) an [[#Age]]: Single, Double, or Triple digits. //The more digits, the older and more capable they will be (but less robust).// | - Choose(or [[Databank#Age|roll]]) an [[#Age]]: Single, Double, or Triple digits. //The more digits, the older and more capable they will be (but less robust).// |
- Choose(or [[Databank#Contract|roll]]) one of the five [[#contract|Contracts]]: A contract gives you abilities from your Spark. //Each culture has five contracts, each defining how they view their Spark and what they can do with it.// | - Choose(or [[Databank#Contract|roll]]) one of the five [[#contract|Contracts]]: A contract gives you abilities from your Spark. //Each culture has five contracts, each defining how they view their Spark and what they can do with it.// |
- Use the [[Process#Reactor]] to generate 20 points of Qualities. //The GM may allow you to override the reactor to choose one ore more qualities.// | - Use the [[Process#Reactor]] to generate 20 points of [[Practice#Quality|Qualities]]. //The GM may allow you to override the reactor to choose one ore more qualities.// |
- Use the [[Process#Detailer]] to create all the final touches of the human. //This final step will fill in little details and kickstart a scene to awake your human.// | - Use the [[Process#Detailer]] to create all the final touches of the human, see [[Practice#Detail]]. //This final step will fill in little details and kickstart a scene to awake your human.// |
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==== >> Heritage ==== | ==== >> Heritage ==== |
- ?: (R) **Star Wings**: Take 1 Drain and earn [[#>> Clutch|Clutch]] for [[#>> Verbs|MOVE]] actions until you take Harm or [[Practice#Rest]]. Power [Jump to any nearby station] | - ?: (R) **Star Wings**: Take 1 Drain and earn [[#>> Clutch|Clutch]] for [[#>> Verbs|MOVE]] actions until you take Harm or [[Practice#Rest]]. Power [Jump to any nearby station] |
- ?: (R) **Thought Cell**: Put three points on this [[Practice#Sinks|Cell]] to earn [[#>> Clutch|Clutch]] for any [[#>> Verbs|> Verb]] for [[Practice#Successive Actions]]. On Overflow, suffer 3 Drain. Power [ Choose up to three Cores or Cells to empty. ] | - ?: (R) **Thought Cell**: Put three points on this [[Practice#Sinks|Cell]] to earn [[#>> Clutch|Clutch]] for any [[#>> Verbs|> Verb]] for [[Practice#Successive Actions]]. On Overflow, suffer 3 Drain. Power [ Choose up to three Cores or Cells to empty. ] |
- ?: (R) **Divine Archive**: Take 1 Drain and earn Means for any endeavor and its [[Practice#Successive Actions]]. Power [] | - ?: (R) **Divine Archive**: Take 1 Drain and earn Means for any endeavor and its [[Practice#Successive Actions]]. Power [ Until you [[Practice#Rest]] earn Boost for any > Verbs. ] |
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=== >> Asterian Contracts === | === >> Asterian Contracts === |
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- ?: | - ?: (C) |
- ?: | - ?: (U) |
- ?: | - ?: (R) |
- ?: | - ?: (R) |
- ?: | - ?: (R) |
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=== >> Hestian Contracts === | === >> Hestian Contracts === |
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- ?: | - ?: (C) |
- ?: | - ?: (U) |
- ?: | - ?: (R) |
- ?: | - ?: (R) |
- ?: | - ?: (R) |
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