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swords_and_wizardry [2015/05/23 13:09] – Paganini | swords_and_wizardry [2015/05/23 14:06] (current) – Paganini | ||
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====== Characters ====== | ====== Characters ====== | ||
+ | |||
+ | |||
+ | ===== Dirk (Lx) ===== | ||
+ | |||
===== Shoe's Dwarf Fighter ===== | ===== Shoe's Dwarf Fighter ===== | ||
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Saving Throw: 12 (+4 vs. magic)\\ | Saving Throw: 12 (+4 vs. magic)\\ | ||
- | HP: 18\\ | + | HP: 18 of 18\\ |
- | STR: 14 +1 to-hit\\ | + | STR: 14 (+1 to-hit)\\ |
INT: 7\\ | INT: 7\\ | ||
WIS: 8\\ | WIS: 8\\ | ||
- | DEX: 13 +1 missile | + | DEX: 13 (+1 to-hit |
- | CON: 13\\ | + | CON: 13 (+1 HP per level)\\ |
- | CHA: 12\\ | + | CHA: 12 (max hirelings: 4)\\ |
Gold: 36\\ | Gold: 36\\ | ||
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==== Equipment: ==== | ==== Equipment: ==== | ||
- | * Battle Axe; to-hit: 1d20+2, damage | + | * Battle Axe; to-hit: 1d20+2, damage: (1h)1d8 |
- | * Ring Mail AC [+3] | + | * Ring Mail; AC [+3] |
- | * Shield AC [+1] | + | * Shield; AC [+1] |
* Short Bow; to-hit: 1d20+3 | * Short Bow; to-hit: 1d20+3 | ||
- | * Arrows; damage 1d6 | + | * Arrows; damage: 1d6 |
- | * Dagger; damage 1d4 | + | * Dagger; damage: 1d4 |
AC: 15\\ | AC: 15\\ | ||
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* Notice stonework - slopes, moving walls, traps, age of construction, | * Notice stonework - slopes, moving walls, traps, age of construction, | ||
- | * Cleave: Whenever you dispatch a foe in melee, you may immediately attack again, a number of times up to a maximum of your character’s level. | + | |
+ | | ||
+ | ===== Sharaya (Char) ===== | ||
- | ===== Kindroth ===== | + | NAME: Sharaya\\ |
+ | Race: Human\\ | ||
+ | Class: Magic User | ||
+ | XP: 5,001+406\\ | ||
+ | XP Bonus: 15% | ||
+ | |||
+ | Saving Throw: 13, +2 vs. Magic\\ | ||
+ | HP: 8 of 8\\ | ||
+ | |||
+ | STR: 10 (open doors: 1-2, +5lb carry)\\ | ||
+ | INT: 15 (mod: +1, languages: +4, max spell lvl: 8, learn spell: 75%, min/max spells/ | ||
+ | WIS: 13\\ | ||
+ | DEX: 13 (+1 to-hit with missiles, AC [+1])\\ | ||
+ | CON: 9\\ | ||
+ | CHA: 14 (max hirelings: 5)\\ | ||
+ | |||
+ | Languages: Dwarven, Elvish, Dragon, Giantish (which includes ogres), Goblin\\ | ||
+ | |||
+ | Gold: 100 + 527 GP treasure\\ | ||
+ | |||
+ | ==== Equipment ==== | ||
+ | |||
+ | * Short Bow; to-hit: 1d20+1 | ||
+ | * Arrows; damage: 1d6 | ||
+ | * Ring Mail; AC [+3] | ||
+ | |||
+ | AC: 14 | ||
+ | |||
+ | ==== Spells ==== | ||
+ | |||
+ | Spells per day: 2 1st level, 1 2nd level\\ | ||
+ | |||
+ | Spellbook: | ||
+ | Lvl 1: (2)\\ | ||
+ | * Charm Person “omnes diligunt me et desperatio” | ||
+ | * Detect Magic | ||
+ | * Hold Portal | ||
+ | * Light | ||
+ | * Magic Missile | ||
+ | * Read Magic | ||
+ | * Shield | ||
+ | * Sleep | ||
+ | |||
+ | Lvl 2: (1)\\ | ||
+ | * Detect Evil | ||
+ | * Detect Thoughts (ESP) | ||
+ | * Strength | ||
+ | |||
+ | Charm Person\\ | ||
+ | Spell Level: Magic-User, 1st Level\\ | ||
+ | Range: 120 feet\\ | ||
+ | Duration: Until dispelled\\ | ||
+ | This spell affects living bipeds of human size or smaller, such as goblins or dryads. If the spell succeeds (saving throw allowed), the unfortunate creature falls under the caster’s influence.\\ | ||
+ | |||
+ | Magic Missile\\ | ||
+ | Spell Level: Magic-User, 1st Level\\ | ||
+ | Range: 150 feet\\ | ||
+ | Duration: Immediate\\ | ||
+ | A magical missile flies where the caster directs, with a range of 150 feet. At the Referee’s discretion, this spell may have one of two effects:\\ | ||
+ | 1) The Magic-User must roll to hit the target with a +1 bonus to the roll. The missile inflicts 1d6+1 points of damage.\\ | ||
+ | 2) The missile hits automatically, | ||
+ | In either case, the Magic-User casts an additional two missiles for every 5 levels of experience. Thus, at 5th level, the caster is able to hurl 3 magic missiles, and 5 missiles at 10th level.\\ | ||
+ | |||
+ | Strength\\ | ||
+ | Spell Level: Magic-User, 2nd Level\\ | ||
+ | Range: Touch\\ | ||
+ | Duration: 8 hours (80 turns)\\ | ||
+ | This spell may be cast upon a Fighter or a Cleric. For the duration of the spell, a Fighter gains 2d4 points of Strength, and a Cleric gains 1d6 points of Strength. Strength cannot exceed 18 unless the Referee chooses to allow additional bonuses resulting from the additional Strength.\\ | ||
+ | |||
+ | |||
+ | ===== Kindroth (Mike) ===== | ||
+ | |||
+ | NAME: Kindroth\\ | ||
Class: Fighter/ | Class: Fighter/ | ||
Race: Elf\\ | Race: Elf\\ | ||
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WIS: 8\\ | WIS: 8\\ | ||
DEX: 11\\ | DEX: 11\\ | ||
- | CON: 15\\ | + | CON: 15 (+1 HP per level)\\ |
CHA: 9\\ | CHA: 9\\ | ||
+ | |||
+ | Saving Throw: 13, +2 vs. Magic | ||
Max HP: 7\\ | Max HP: 7\\ | ||
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==== Stuff ==== | ==== Stuff ==== | ||
- | * Plate Armor | + | * Plate Armor; AC [+6] |
- | * Shield | + | * Shield; AC [+1] |
- | * Elfin Battleaxe | + | * Elfin Battleaxe; damage: (1h)1d8 / (2h)1d8+1 |
* Big Sack | * Big Sack | ||
* Small Sack | * Small Sack | ||
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* Backpack | * Backpack | ||
* Spellbook (Read Magic, Charm Person, Detect Magic, Protection from Evil, Magic Missile, and Hold Portal) | * Spellbook (Read Magic, Charm Person, Detect Magic, Protection from Evil, Magic Missile, and Hold Portal) | ||
+ | |||
====== House Rules ====== | ====== House Rules ====== | ||
+ | |||
===== Armor ===== | ===== Armor ===== | ||
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|Banded | |Banded | ||
|Plate | |Plate | ||
+ | |||
==== Nate's Melee Weapon Chart ==== | ==== Nate's Melee Weapon Chart ==== |