Wishray Wiki

A central hub for intelligent game design and play.

User Tools

Site Tools


under_fantastic_skies:under_fantastic_skies_system

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
under_fantastic_skies:under_fantastic_skies_system [2026/01/14 20:20] mike_holmesunder_fantastic_skies:under_fantastic_skies_system [2026/01/14 21:39] (current) – [Select Asset Levels] mike_holmes
Line 27: Line 27:
  
 Here's a scale to show what each level of an asset means: Here's a scale to show what each level of an asset means:
-  * - you don't have the thing (not allowed for stats, unless we discuss how that'll effect the character) +^Asset Level^Stat^Lifepath^Skill^Distinction^Gear^ 
-  - low, but some. Familiarity for a skill. +|0|Disabled|No experience|None|Unhelpful|Common| 
-  - basic competence.  +|1|Feeble|Familiarity|Familiarity|Noted|Servicable| 
-  - Good +|2|Below Average|Apprentice|Novice|Recognized|Quality| 
-  Excellent +|3|Average|Journeyman|Intermediate|Established|Fine| 
-  - Master +|4|Good|Veteran|Proficient|Prominent|Excellent| 
-  - Expert (known by others in the field) +|5|Exceptional|Seasoned|Advanced|Influential|Superior| 
-   - Renowned (widely) +|6|Great|Master|Masterful|Significant|Masterwork| 
-  - Almost Heroic +|7|Formidable|Expert|Expert|Extreme|Refined| 
-  - Heroic +|8|Remarkable|Adept|Renowned|Eminent|Potent| 
-  10 - Extra-heroic +|9|Amazing|Elite|Extraordinary|Iconic|Famed| 
-  11 + super-human+|10|Legendary|Legendary|Peerless|Apex|Fabled| 
 +|11+|Super-human|Super-human|Super-human|Myth-marked|Mythic|
  
 Note that 10 is not a limit for player characters, they may take more than this level, if they can explain what special circumstances lead to the asset in question being super-human.  Note that 10 is not a limit for player characters, they may take more than this level, if they can explain what special circumstances lead to the asset in question being super-human. 
Line 50: Line 51:
 === FATE === === FATE ===
  
-Players always start with 10 FATE points, which are used to manipulate character destinies. (Considering this rule: FATE may be used wherever VIM is used if the character is lucky rather than putting effort into something, but this is an inefficient use of FATE.)+Players always start with FATE points, which are used to manipulate character destinies. (Considering this rule: FATE may be used wherever VIM is used if the character is lucky rather than putting effort into something, but this is an inefficient use of FATE.)
  
 === Medals === === Medals ===
under_fantastic_skies/under_fantastic_skies_system.1768450821.txt.gz · Last modified: 2026/01/14 20:20 by mike_holmes