Appendix A: Mutations

A (D) denotes a mutation that tends to be thought of as a defect.

Physical Mutations

Bodily Control

Body Structure Change

Chameleon Powers

Decreased Metabolism

Density Control

Electrical Generation

Energy Absorption

Energy Metamorphosis

Gas Generation

Gills

Heat Generation

Heightened Balance

Heightened Hearing

Heightened Precision

Heightened Smell

Heightened Taste

Heightened Touch

Heightened Vision

Horns/Antlers

Infravision

Kinetic Absorption

Light Generation

Metamorphosis

Modified Body Parts

Multiple Body Parts

New Body Parts

Oversized Body Parts

Partial Carapace

Photosynthetic Skin

Physical Reflection

Poison Generation

Quills/Spines

Radar/Sonar

Radiation Eyes

Regeneration

Shapechange

Shorter

Skeletal Enhancement

Skin Structure Change

Sonic Blast

Sound Imitation

Speed Increase

Symbiotic Attachment

Taller

Total Carapace

Ultravision

Wings

Physical Defects

Arterial Weakness

Attraction Odor

Body Weakness

Diminished Sense

Double Physical Pain

Energy Sensitivity

Fat Cell Accumulation

Hemophilia

Increased Metabolism

Light Dependency

Light Sensitive

Low Resistance to Bacteria

Low Resistance to Poison

No Nerve Endings

Poor Respiratory System

Skin Structure Change

Vision Defect

Weight Decrease

Mental Mutations

Absorption

Anti-Life Leech

Cryokinesis

Death Field Generation

De-evolution

Density Control (others)

Directional Sense

Displacement

Dual Brain

Empathy

Force Field Generation

Genius Capability

* a) Military

* b) Scientific

* c) Economic

Healing

Heightened Brain Talent

Heightened Intelligence

Illusion Generation

Inhibiting Field

Intuition

Life Leech

Light Wave Manipulation

Magnetic Control

Mass Mind

Mental Blast

Mental Control

Mental Control Over Physical State

Mental Defense Shield

Molecular Disruption

Molecular Understanding

Planar Travel

Precognition

Pyrokinesis

Radar/Sonar

Reflection

Repulsion Field

Sound Imitation

Telekinesis

Telekinetic Arm

Telekinetic Flight

Telepathy

Teleportation

Thought Imitation

Time Field Manipulation

Total Healing

Weather Manipulation

Will Force

Mental Defects

Antireflection

Complete Mental Block

Epilepsy

Fear Impulse

Hostility Field

Insanity

Mental Defenselessness

Multiple Damage

Narcolepsy

Poor Dual Brain

Plant/Vegetable Mutations

Adaptation

Aromatic Powers

Bacterial Symbiosis

Barbed Leaves

Berries

Boring Tendrils

Carnivorous Jaws

Color Sensitivity and Imitation

Contact Poison Sap

Dissolving Juices

Divisional Body Segments

Electrical Generation

Explosive and/or radiated fruit or seeds

Heat Generation

Increased Senses

Low Fertility

Manipulation Vines

Mobility

New Plant Parts

New Senses

Parasitic Attachment

Physical Reflection

Poison Throwing Thorns

Poison Vines

Radiated Plant Fibre

Razor-edged Leaves

Saw-edged Leaves

Seed Mobility

Size Decrease

Size Increase

Sleep Gas

Sonic Attack Ability

Squeeze Vines/Roots

Spore Cloud and/or shooting Seeds

Sucker Vines

Tangle Vines

Texture Change

Thorns/Spines

Throwing Thorns

Wings/Gas Bag

Plant Defects

Attraction Odor

Daylight Stasis

Sesile

Temperature Sensitivity