Favorite Use Marks Skills Dice Marks Species Career Academics Brawling Climbing* Craft Deceit Digging Dodge* Endurance* Gossip Inquiry Jumping* Leadership Melee Combat Negotiation Observation Presence Ranged Combat Riding Searching Stealth* Supernatural Swimming* Tactics Throwing Vehicles Weather Sense (Marks:One=d4,Two=d6,Three=d8,Four=d10,Five=d12,Six=d12,d4,etc.) * Encumbered skill (affected by encumbrance) Gifts Effect Pg. X Ref Personality: <personality> X for bonus d12 66 Respite Language: Calabrese Speak common 55 No – Local Knowledge: <LOCALE> bonus d12 for local stuff 58 No – Combat Save X to negate Dying or Dead 63 Respite Species Species Species Career Career Career Flaws a b c Money: Orichalks: (x 1/12Ð) Denarii: (x 1Ð) Quincunx: (x 3Ð) Aureals: (x 24Ð) Experience: Spend 4 to buy +1 Skill Mark. Spend 10 to buy a new Gift.	Name: Species Die Career Die Detail Description Detail Description Habitat Age Senses Gender Diet Height Weapons Weight Weapons Eyes Cycle Pelt Distinguishing Characteristics Traits Trait Die Body Speed Mind Will Personal Motto: Write Motto Here Goals (up to three) a b c Initiative: (Speed & Mind Dice) Movement Pace Calc Speed Stride 1 Dash ½ Max Speed, +1 if Body>Speed Sprint Speed die Run Max Body + Max Speed + Dash Attacks Attack Dice Effect Defense Defense Dice Dodge (Speed and Dodge dice) Soak (Body dice) Armor Damage & Other Status Cause Status Effects X any hit Reeling penalty d8; no Counters 1 hit Hurt +1 damage 2 hits Afraid cannot attack or rally 3 hits Injured +1 damage 4 hits Dying get first aid! 5 hits Dead beyond mortal help 6 hits Overkilled allies become Afraid Knockdown disadvantaged, can't retreat Burdened Dash is zero, limit of d8 to Action Skills Over-Burdened Burdened, can't run, disadvantaged Unconscious helpless Sick Reeling causes Knockdown Healing Quota: