Species Die Career Die Wolf d4 Burglar d6 Trait Die Body d8 Speed d8 Mind d6 Will d6 Favorite Use Marks Skills Dice Marks Species Career Academics With Wrestling 2 Brawling d6 Rooftops 1 Climbing* d4 d6 Blacksmith 1 Craft d4 Stealing 2 Deceit d6 Digging Vs. Melee 1 Dodge* Endurance* d4 Gossip Inquiry Jumping* Leadership From Surprise 1 Melee Combat d4 Negotiation During the night 1 Observation d4 Presence Ranged Combat Riding Finding valuables 3 Searching d8 d4 d6 In the dark 1 Stealth* d4 d6 Supernatural Swimming* Tactics d4 Throwing Vehicles Weather Sense (Marks:One=d4,Two=d6,Three=d8,Four=d10,Five=d12,Six=d12,d4,etc.) * Encumbered skill (affected by encumbrance) Gifts Effect Pg. X Refresh Personality: Gluttonous X for bonus d12 66 Respite Language: Calabrese Speak common 55 No – Local Knowledge: Triskellian bonus d12 for local stuff 58 No – Combat Save X to negate Dying or Dead 63 Respite Species Hiking Species Howling Species Tracking Career Fastclimber Career Shadowing Career Streetwise Character Acrobat Character Diehard Character Disguise Money Orichalks: (x 1/12Ð) Denarii: (x 1Ð) Quincunx: (x 3Ð) Aureals: (x 24Ð) Items: Experience: 5 / 5 Spend 4 to buy +1 Skill Mark. Spend 10 to buy a new Gift. – Jean-Matthieu 3 + 1 (chapter)	Name: Jean-Matthieu Detail Description Detail Description Habitat Forest Age Senses Listen, Smell Gender Diet Omnivore Height Natural Weapons Claws Weight Teeth Eyes Cycle Night Pelt Distinguishing Characteristics Large, Very Dark Brown Fur Personal Motto: “If you realize that all things change, there is nothing you will try to hold on to. If you are not afraid of dying, there is nothing you cannot achieve.” Goals - - - Flaws - - - Initiative: (Speed & Mind Dice) Movement Pace Calc Distance Stride 1 Dash ½ Max Speed, +1 if Body > Speed Sprint Speed die Run Max Body + Max Speed + Dash Attacks Attack Dice Effect Defense Defense Calc Dice Dodge Speed + Dodge Parry Body + Melee Counter Body + Melee Soak Body Armor per armor Damage & Other Status Cause Status Effects X any hit Reeling penalty d8; no Counters 1 hit Hurt +1 damage 2 hits Afraid cannot attack or rally 3 hits Injured +1 damage 4 hits Dying get first aid! 5 hits Dead beyond mortal help 6 hits Overkilled allies become Afraid Knockdown disadvantaged, can't retreat Burdened Dash is zero, limit of d8 to Action Skills Over-Burdened Burdened, can't run, disadvantaged Unconscious helpless Sick Reeling causes Knockdown Healing Quota: