Favorite Use Marks Skills Dice Marks Species Career Medicine 1 Academics d4 Brawling Climbing* Craft Deceit Digging vs. Melee 3 Dodge* d8 d8 Endurance* d6 d8 Gossip Inquiry Jumping* d6 Leadership w/ shortsword 2 Melee Combat d6 Negotiation Observation Presence w/ longbow 4 Ranged Combat d10 d8 Riding Searching In brush or trees 2 Stealth* d6 Supernatural Swimming* Supporting Fire 2 Tactics d6 d6 Throwing Vehicles Weather Sense (Marks:One=d4,Two=d6,Three=d8,Four=d10,Five=d12,Six=d12,d4,etc.) * Encumbered skill (affected by encumbrance) Gifts Effect Pg. X Ref Personality: Evasive X for bonus d12 66 Respite Language: Calabrese Speak common 55 – – Local Knowledge: Triskellian bonus d12 for local stuff 58 – – Combat Save X to negate Dying or Dead 63 Respite Increased Body Better Body die 65 – – Fast Mover +1 Stride, +2 Dash, +6 (total +8) Run 74 – – Coward When Afraid, +1 Stride, +3 Dash, +9 (total +12) Run 50 – – As Reaction, become Afraid for the scene 50 Respite Sharpshooter No Short range penalty; d8 Medium; d12 Long; 2d12 Very Long 79 – – Veteran d12 instead of d8 on Aim and Guard 83 – – Resolve Add Will to Soak 78 – – Artful Dodger +d12 concealment to Dodge past Short range 74 – – Aiming on the Draw Reload or Ready plus Aim in one action 79 – – Focused Fighter +d12 to defenses when Focused 83 – – Flaws a b c Money: Orichalks: (=1/12Ð) Denarii: 8 (=1Ð) Quincunx: (=3Ð) Aureals: (=24Ð) Experience: 0 / 4 Spend 4 to buy +1 Skill Mark. Spend 10 to buy a new Gift.	Name: Varosh Species Die Career Die Deer d6 Ranger d8 Detail Description Detail Description Habitat Forest Age 29 Senses Spot, Listen Gender ♂ Diet Herbivore Height 16 hands Weapons Antlers Weight 14 stone Hooves Eyes Blue Cycle Twilight Pelt Brown Distinguishing Characteristics Traits Trait Die Body d8 Speed d8 Mind d6 Will d4 Personal Motto: Ask Me Later Goals (up to three) a b c Initiative: d8,d6 (Speed & Mind Dice) Movement Pace Calc Speed Stride 1+1 2 Dash ½ Max Speed, +1 if Body>Speed 6 Sprint Speed die d8 Run Max Body + Max Speed + Dash 28 Attacks Attack Dice Effect Longbow d10,2d8 Damage +1, Critical Shortsword 2d8 Damage +1, Impaling Antlers d8,d6 Damage +1, Impaling Hooves d8,d6 Damage +1, Critical Defense Defense Dice Dodge 2d8 Counter (shortsword) 2d8 Parry (shortsword) 2d8 Soak d8,d4 Armor (leather) d6 Damage & Other Status Cause Status Effects X any hit Reeling penalty d8; no Counters 1 hit Hurt +1 damage 2 hits Afraid cannot attack or rally 3 hits Injured +1 damage 4 hits Dying get first aid! 5 hits Dead beyond mortal help 6 hits Overkilled allies become Afraid Knockdown disadvantaged, can't retreat Burdened Dash is zero, limit of d8 to Action Skills Over-Burdened Burdened, can't run, disadvantaged Unconscious helpless Sick Reeling causes Knockdown Healing Quota: