Basic Info Name: Costentyn Talarath Order: Magician Game: northern lights Circle: 3 Reward: Spirit: 6d Attributes and Abilities Strength 2d Brawl Endurance Might Run Swim Dexterity 7d Aim +1d Pilot Ride +1d Stunt +1d Throw +1d Perception 1d Bluff Command Intimidate Notice Persuade Knowledge 3d Languages Lore Kingdoms Markets Trivia Brilliance 6d Hide Investigate +1d Science Search Trick +2d Sorcery 3d Ancient +1d Astrology +1d Enchantment Illusion +2d Necromancy Portrait	Aspects Curse: Blindsight Heroic: Sixth Sense Heroic: Survivor Starfire +1d slot +1d slot Quirks Show-off 1d Always readies his bow 1d Gravitas 1 2 3 Runes Deep Rune of Agitation: Fly (3, VSM), Feather Fall (1, VM), Unseen Servant (1, VSM), Levitate (2, VSM), Push (1, VSM), Jump (1, VM) Weird Rune of Momentum: Haste (3, VSM), Hold Person (3, V), Slow (3, VSM) Weird Rune of Vitality: Water Breathing (3, VSM), Strength (2, VSM), Infravision (3, VSM), Spider Climb (1, VSM) Deep Rune of Uncertainty: Invisibility (2, VSM), Mirror Image (2, VS), Blur (2, VS), Blink (3, VS) Celestial Rune of Combustion: Flame Arrow (3, VSM), Fireball (3, VSM), Burning Hands (1, VS), Pyrotechnics (2, VS) Deep Rune of Sympathy: Clairvoyance (3, VSM), Clairaudience (3, VSM), ESP (2, VSM), Find Familiar (1, VSM) Charms Moonlight Eyes The Ember with Moonlight Eyes has had magic done to their eyes. Now, in the moonlight, they charge their eyes with essence making them glow bright blue. For every three essence in their eyes they count their Notice ability as 1d higher, and for every five essence they count their Power as 1d higher. The essence surges back into the Ember once they fail any roll or check, and they earn one spirit die back for each three essence in their eyes at that time. Baubles Familiar (found, owl, named Foggy) Gear Leather Armor Short Bow large quiver holding 2 dozen arrows Sling 2 dozen sling bullets Satchel Wineskin 20 GP