General

Adventurer (starting level): Zoe (7)

Species: Human

Player: Char

Appearance:

Background:

Personality:

Quote: “Hey, I just fly'm I don't fix'm.”

Connection(s):

Attributes/Skills

Total dice: 3,5,7,9 = +4d, +8d, +12d, +16d for attributes. 3d, 5d, 7d, and 9d for skill (AND talents), max 3d into one skill/talent.

5d+2 Dexterity	2d Knowledge	5d+2 Mechanical	3d Perception	1d Technical
6d+2 Blaster	– Aliens	– Astrogation	– Bargain	– Computers
6d+2 Dodge	– Bureaucracy	– Beast Riding	– Command	– Demolition
– Heavy Weapons	– Cultures	– Driving	– Con	– Droids
– Melee	– Languages	7d+2 Starship Gunnery	– Gambling	– Medicine
– Thrown	– Planets	7d+2 Starship Piloting	– Hide & Sneak	– Repair
– Unarmed	– Streetwise	– Starship Systems	– Search	– Security

Strengths/Talents

Total dice: 3,5,7,9 = +3d, +5d, +7d, +9d for strengths. You may NOT split dice into strengths during chargen.

4d Body	3d Force	3d Genius
– Athletics	– ~talent~	– Insight
– Brawling	– ~talent~	– Invention
– Lifting	– ~talent~	– Mechanical
– Stamina	– ~talent~	– Technical
– Swimming	– ~talent~	– Schemes
5d Toughness	– ~talent~	– War

Condition / Status

XP >	Flow >	Body Drain (4D)	Force Drain (3d)	Genius Drain (3d)
3	–	–	–	–

XXP (eXpended XP): 0

Condition…

Flow of the Force

Special rule…

Notable Gear/Equipment

Trusty but quite Old Incom Revised X-Wing Fighter

Heavy Blaster Pistol

Armor Plate Jacket (1d)

Contacts, History

Contact/Note/etc…