====== TRADE GOODS ====== ^D66 ^Type^Available ^Maximum Units^Price Range^Purchase DM^Sale DM^Max Risk Assessment^Dangerous Goods DM^ |11 |[[Trivial Magic Items]] |All |1d6 x10 |6 – 14 |Urban +2, Magic Rich +3, Rich +1 |Rural +2, Magic Poor +1, Poor +1 |+0 |–6 | |12 |[[Guild Crafts]] |All |1d6 x 10 |8 – 12 |Barren +2, Urban +5 |Rural +3, Farming -2|+0 |–6 | |13 |[[Basic Manufactured Goods]] |All |1d6 x10 |8 – 12 |Barren +2, Urban +5 |Rural +3, Large +2 |+0 |–6 | |14 |[[Basic Raw Materials]] |All |1d6 x10 |1 – 9 |Farming +3, Woodland +2 |Urban +2, Poor +2 |+0 |–6 | |15 |[[Basic Consumables]] |All |1d6 x10 |.5 – 5 |Farming +3, Port +2, Woodland +1, Remote -4 |Remote +1, Coastal +1, Frozen +1, Large +1 |+0 |–6| |16 |[[Basic Ore]] |All |1d6 x10 |.25 – 2 |Remote +4, Frozen +0|Urban +3, Rural +1|+0 |–6 | |21 |[[Minor Magic Items]] |Urban, Magic Rich |1d6 x5 |25 – 150 |Urban +2, Magic Rich +3 |Rural +1, Rich +2, Remote +3 |+2 |–2 | |22 |[[Metal Alloys]] |Urban, Magic Rich |1d6 x5 |25 – 100 |Urban +2, Magic Rich +1 |Remote +2, Rural +1 |+2 |–2 | |23 |[[Magical Goods]] |Urban, Magic Rich |1d6 x5 |25 – 100 |Urban +1, Magic Rich +0 |Large +1, Rich +2 |+2 |–2 | |24 |[[Weapons and Armor]] |Urban, Magic Rich |1d6 x5 |50 – 250 |Urban +0, Magic Rich +2 |Poor +1, Risky Zone +2, Danger Zone +4 |+3 |+0 | |25 |[[Processed Resins]] |Urban, Magic Rich |1d6 x5 |100 – 250 |Urban +0, Magic Rich +2 |Remote +2, Rich +2 |+3 |+0 | |26 |[[Common Herbs]] |Farming, Port | 1d6 x5 |1 - 12 |Farming +1, Port +2 |Urban +2 |+2 |+2 | |31 |[[Crystals & Stones]] |Remote, Desert, Frozen|1d6 x5 |5 – 45 |Remote +2, Desert +1, Frozen +1 |Urban +3, Rich +2 +|+2 |–1| |32 |[[Moderate Magic Items]] |Magic Rich |1d6 |100 – 500 |Magic Rich +0 |Remote +1,Frozen +1, Rich +2 |+3 |+1 | |33 |[[Live Animals]] |Farming, Woodland |1d6 x10 |2.5 – 25 |Farming +2, Woodland +0 |Small +3 |+2 |+2 | |34 |[[Luxury Consumables]] |Farming, Woodland, Port |1d6 x10 |5 – 50 |Farming +2, Woodland +0, Port +1 |Rich +2, Large +2 |+3 |+2 | |35 |[[Luxury Goods]] |Large |1d6 |50 – 500 |Large +0 |Rich +4 |+3 |+2 | |36 |[[Religious Artifacts]] |Magic Rich, Large |1d6 x5 |10 – 100 |Magic Rich +2, Large +0 |Urban +2, Poor +1, Rich +1 |+2 |+2 | |41 |[[Oil]] |Desert, Coastal, Frozen, Port |1d6 x10 |2.5 - 30 |Desert +2, Coastal +0, Frozen +0, Port +0 |Urban +2, Farming +1, Magic Poor +2 |+2 |+2 | |42 |[[Medicines]] |Remote, Desert, Large, Port |1d6 |25 – 500 |Remote +2,Desert +0, Large +1, Port +0 |Rich +2, Magic Poor +1 |+2 |+3 | |43 |[[Books]] |Urban |1d6 x10 |1 – 10 |Urban +0 |Rich +2, Rural +1 |+1 |+0 | |44 |[[Precious Metals]] |Remote, Desert, Frozen, Coastal|1d6 |10 – 100 |Remote +3, Desert +1, Frozen +2, Coastal +0 |Rich +3, Urban +2, Magic Rich +1 |+3 |+4 | |45 |[[Historical Artifacts]] |Remote, Desert, Small |1d6 |500 – 1,500 |Remotes +2, Desert +0, Small +2 |Urban +3, Magic Rich +1, Rural –2, Farming –3 |+4 |+3 | |46 |[[Slaves]] |Urban |1d6 x 5 |150 - 650 |Urban +0 |Farming +2, Magic Rich +1 |+2 |+1 | |51 |[[Spices]] |Woodland, Desert, Port |1d6 x 5 |10 – 80 |Woodland +0, Desert +2, Port +0 |Large +2, Rich +3, Poor +3 |+2 |–1 | |52 |[[Textiles]] |Farming, Rural |1d6 x 10 |1 – 5 |Farming +7, Rural +0 |Large +3, Barren +2 |+1 |–2 | |53 |[[Uncommon Ore]] |Remote, Frozen |1d6 x 10 |1 - 10 |Remote +4, Frozen +0 |Urban +3, Rural +1 |+2 |–2 | |54 |[[Uncommon Raw Materials]] |Farming, Desert, Port |1d6 x 10 |5 – 50 |Farming +2, Desert +0, Port +1 |Urban +2, Magic Rich +1 |+2 |–2 | |55 |[[Wood]] |Farming, Woodland |1d6 x 10 |.1 – 4 |Farming +6, Woodland +0 |Rich +2, Urban +1 |+1 |–4 | |56 |[[Beverages]] |Urban, Magic Rich |1d6 x10 |5 – 30 |Urban +2, Magic Rich +1 |Rural +2, Large +1 |+2 |–2 | |61 |[[Poison]] |Farming, Port |1d6 x5 |10 – 200 |Farming +0, Port +2 |Urban +6 |+4 |+4 | |62 |[[Magic, Black]] |Magic Rich |1d6 |100 – 650 |Magic Rich +0 |Remote +4, Frozen +4, Rich +8, Risky Zone +6, Danger Zone +6 |+5 |+5 | |63 |[[Drugs, Illegal]] |Remote, Desert, Woodland, Port |1d6 |25 – 300 |Remote +0, Desert +0, Woodland +0, Port +0 |Rich +6, Large +6 |+4 |+6 | |64 |[[Luxuries, Illegal]] |Farming, Woodland, Port |1d6 |10 - 200 |Farming +2, Woodland +0 ,Port +1 |Rich +6, Large +4 |+4 |+4 | |65 |[[Forged Documents]] |Urban, Magic Rich |1d6 x 5 |50 – 450 |Urban +0, Magic Rich +2 |Poor +6, Risky Zone +8, Danger Zone +10 |+5 |+6 | |66 |[[Exotics]] |Exotic goods are too specific and strange to be given general stats. See [[Exotics]]. |||||||