====== Characters ====== ===== Daniel's Character ===== {{http://www.canonfire.com/wiki/images/7/75/Obad-Hai05.jpg}} Name: Gareth\\ Class: Druid\\ Level: 1\\ EXP: 1074\\ Deity: Obad-hai\\ Alignment: Neutral\\ Race: Human (Flan)\\ Sex: Male\\ Age: 21 ==== Attributes ==== * Str 10 * Dex 15 (AC mod -1 MAM +1, OIM +1) * Con 11 Con (0 hp/ 0 poison/ 80 res/ 75 shock) * Int 7 (0 lang, 35 spell prob/ 2 min/ 5 max) * Wis 18 (+3 save/spell fail 0 / add spells : 2,2,1,1 (first -fourth)) * Cha 16 (reac adj -1, 6 ret, 9 ret morale) HP: 3\\ AC: 5 Secondary Skill: Huntsman ==== Saving Throws ==== ^Save Type ^ Save Value^ |Breath Attacks|16| |Poison or Death|11| |Petrify or Paralyze|14| |Wands|12| |Spells/Spell-like Devices|15| ==== Spells Memorized ==== * Faerie Fire * Invisibility, Animal * Speak with Animals x2 ==== Stuff ==== * Studded Leather * Wooden Shield ===== Daumantas' Other Character ===== {{http://fc09.deviantart.net/fs50/i/2009/257/d/3/Knight_Concepts___Female_by_daestwen.jpg}} ===== Daumantas' Character ===== {{http://dndrealmsofadventure.tripod.com/Dumathoin.gif}} Name: Orpse Uter\\ Class: Fighter/Cleric\\ Level: 1\\ EXP: 0\\ Deity: Dumathoin\\ Alignment: Lawful\\ Race: Dwarf\\ Sex: Male\\ Age: ==== Attributes ==== * Str 10 * Dex 15 (AC mod -1 MAM +1, OIM +1) * Con 19 (+3 (Cleric)/+4 (Fighter) / +1 Poison save / 100% Survive resurrection / 99% Survive transformative shock) * Int 13 (+1 Language) * Wis 12 (Save 0, 5% Spell Failure, 0 Addition spells) * Cha 10 (0 Reaction adjustment / 4 Max Retainers / 7 Retainer Morale) HP: 8.5/0 (Currently dead)\\ AC: 2 Secondary Skill: Huntsman ==== Saving Throws ==== ^Save Type ^ Save Value^ |Breath Attacks|15| |Poison or Death|11| |Petrify or Paralyze|14| |Wands|12| |Spells/Spell-like Devices|15| ==== Spells Memorized ==== * Command ==== Stuff ==== * ====== NPCs ====== ===== Current Party Retainers ===== ^Name ^Type ^Race ^HP ^Sex ^Weapon ^Armor ^Alignment ^Background ^Possessions & Knowledge ^Notable Features^EXP^ |Dermox |Man-at-Arms |Human |3 |M |Club, Dagger |Leather & Shield |Law |Vendetta: Kill all Orcs! |Nothing |None|0| |Undeu |Torch-Bearer |Human |4 |M |Dagger |None |Law |Vendetta: Kill all Orcs! |History of local dwarven kingdom |None|0| |Dog 1 |Pet |Guard Dog |9 |M |Bite 1d4 |AC 7 (Hide) |Neutral (Loyal to Gareth) |Raised in a Kennel at Praefecture |None |None |NA| |Dog 3 |Pet |Guard Dog |3 |M |Bite 1d4 |AC 7 (Hide) |Neutral (Loyal to Gareth) |Raised in a Kennel at Praefecture |None |None |NA| |Dog 4 |Pet |Guard Dog |6 |M |Bite 1d4 |AC 7 (Hide) |Neutral (Loyal to Gareth) |Raised in a Kennel at Praefecture |None |None |NA| |Squeak |Pet |Giant Shrew |8 |M |Bite 1d6, Bite 1d6 |AC 4 (Hide and Dex mod) |Neutral (Loyal to Gareth) |Befriended by spell |None |None |NA| |Boo |Pet |Copperhead Snake |2 |M |Bite 1d3 + Poison |AC 7 (Hide and Dex mod) |Neutral (Loyal to Gareth) |Befriended by spell |None |None |NA| ===== Rules for Hiring Retainers ===== There table below gives the rules for hiring various classes of NPCs. ^Type^Availability^Level/Class^Pay and Shares^Experience^Loyalty^Primarily Run By*^Notes^ |Full Non-Player Character|GM Choice (sometimes per scenario)|Yes|Negotiated individually, but likely to include shares|Full Share|Completely independent|GM|Details on NPCs will vary considerably| |Henchman|Rare|Yes|None, other than support|Half Share|Very loyal, as a general rule|Player|Players cannot obtain Henchmen that are higher level| |Man-at-Arms Hireling|Common|No|1 GP per day, or will accept (often fractional) shares|Half Share|By morale|Player|These brave 0 Level hirelings will fight| |Other Hireling|Very Common|No| 5 SP per day, or will accept (often fractional) shares|Half Share|By morale, but low if forced to fight|Player|Torch Bearers, Porters, etc, willing to go into dungeons| |Mercenaries|Common|No|Varies|None|Varies|Player|These hired warriors do not adventure, but are primarily hired in units to guard places| |Specialists|Varies|No|Varies|None|Usually unimportant|GM|see the book for the various sorts of Specialists that are available| *The GM will take control of any NPC that they feel the need to play (such as ones that fail a morale check), even ones primarily controlled by the player. Hiring retainers will usually come down to a reaction roll. This roll can be modified by +/-1 if the offer is exceptionally generous or stingy. ===== Other NPCs ===== ==== Keravil ==== === Gelim's Inn === * Gelim, owner of the inn, Gelim is a tallish, and very barrel chested * Bellara the half-elven barmaid * Sutul Gelim's old wife, and the cook === Other === * Prelate ==== Whitedell Circle ==== * The Druid of the circle * Old woman, from whom Sword got armor ==== Firglen ==== * Glinleaf, odd shaman who has been to the Shadowfel ====== EXP and Lewt ====== ===== EXP ===== ==== Monster EXP ==== * 3 Wandering Orcs 30 * 9 Kobolds, and 1 Gnoll 92 * 4 shriekers 280