==== General ==== * Adventurer (starting level): ? (3/5/7/9) * Species: * Player: * Appearance: * Background: * Personality: * Quote: * Connection(s): ==== Attributes/Skills ==== //Total dice: 3,5,7,9 = +4d, +8d, +12d, +16d for attributes. 3d, 5d, 7d, and 9d for skill (AND talents), max 3d into one skill/talent.// ^ 1D Dexterity ^ 1D Knowledge ^ 1D Mechanical ^ 1D Perception ^ 1D Technical ^ | -- Blaster | -- Aliens | -- Astrogation | -- Bargain | -- Computers | | -- Dodge | -- Bureaucracy | -- Beast Riding | -- Command | -- Demolition | | -- Heavy Weapons | -- Cultures | -- Driving | -- Con | -- Droids | | -- Melee | -- Languages | -- Starship Gunnery | -- Gambling | -- Medicine | | -- Thrown | -- Planets | -- Starship Piloting | -- Hide & Sneak | -- Repair | | -- Unarmed | -- Streetwise | -- Starship Systems | -- Search | -- Security | ==== Strengths/Talents ==== //Total dice: 3,5,7,9 = +3d, +5d, +7d, +9d for strengths. You may NOT split dice into strengths during chargen.// ^ 1d Body ^ 1d Force ^ 1d Genius ^ | -- Athletics | -- ~talent~ | -- Insight | | -- Brawling | -- ~talent~ | -- Invention | | -- Lifting | -- ~talent~ | -- Mechanical | | -- Stamina | -- ~talent~ | -- Technical | | -- Swimming | -- ~talent~ | -- Schemes | | -- Toughness | -- ~talent~ | -- War | ==== Condition / Status ==== ^ XP > ^ Flow > ^ Body Drain (?D) ^ Force Drain (?d) ^ Genius Drain (?d) ^ | -- | -- | -- | -- | -- | * XXP (eXpended XP): 0 * Condition... ==== Flow of the Force ==== * Special rule... ==== Notable Gear/Equipment ==== * Weapon/Armor/Ship/misc... ==== Contacts, History ==== * Contact/Note/etc...