{{::dungeon.png?600|}} ====== General ====== * Dungeon Walls: Reinforced Masonry * Dungeon Floor: Sand * Temperature: Warm * Illumination: Shadowy (phosphorescent fungus or candles every 20 ft.) ====== Corridors ====== a. The scent of urine fills the corridor ====== Wandering Monsters ====== * 1 1 x Wererat (lycanthrope), scavenging for food and treasure * 2 1 x Ghoul, consumed by disease and madness * 3 5 x Dire Rat, trying to lure the party into an ambush * 4 10 x Rat (animal), tracking the party * 5 10 x Rat (animal), lost and desperate * 6 9 x Bat (animal), investigating a strange noise ====== Rooms ====== ==== Room #1 ==== * East Entry Stuck Simple Wooden Door → Leads to room #3, inhabited by 1 x Ghoul === Room Features === Several square holes are cut into the ceiling and floor, The scent of ozone fills the south-east corner of the room. ==== Room #2 ==== * North Entry Stuck Good Wooden Door * South Entry Stuck Simple Wooden Door → Leads to room #3, inhabited by 1 x Ghoul === Room Features === A magical mural on the south wall depicts the hideous death of whomever views it, A stack of barrels filled with rotting fruit stands against the south wall. ==== Room #3 ==== * North Entry Stuck Simple Wooden Door → Leads to room #2 * West Entry #1 Stuck Simple Wooden Door → Leads to room #1 * West Entry #2 Stuck Simple Wooden Door * East Entry #1 Stuck Strong Wooden Door * East Entry #2 Stuck Simple Wooden Door * East Entry #3 Archway → Leads to room #5 === Room Features === A mural of a legendary battle covers the ceiling, Someone has scrawled "Frakun was here" on the east wall. === Monster === 1 x Ghoul ==== Room #4 ==== * East Entry Archway === Room Features === Someone has scrawled "Ran out of swords" on the south wall, The floor is covered with mold. === Monster === 1 x Rat Swarm ==== Room #5 ==== * West Entry Archway→ Leads to room #3, inhabited by 1 x Ghoul * South Entry Archway → Leads to room #6, inhabited by 1 x Ghoul === Room Features === Several square holes are cut into the north and east walls, A creaking sound can be faintly heard near the south wall. === Trap === Ceiling Pendulum === Hidden Treasure === Hidden Locked Iron Chest 3 Tanglefoot Bags ==== Room #6 ==== * North Entry Archway → Leads to room #5 === Monster === 1 x Ghoul === Treasure === Bag with "Bitter Tail" herbal cure to Jango Iofurrssin's disease.