Table of Contents
Appendix A: Mutations
Physical Mutations
Mental Mutations
Plant/Vegetable Mutations
Appendix A: Mutations
A (D) denotes a mutation that tends to be thought of as a defect.
Physical Mutations
Bodily Control
Body Structure Change
Chameleon Powers
Decreased Metabolism
Density Control
Electrical Generation
Energy Absorption
Energy Metamorphosis
Gas Generation
Gills
Heat Generation
Heightened Balance
Heightened Hearing
Heightened Precision
Heightened Smell
Heightened Taste
Heightened Touch
Heightened Vision
Horns/Antlers
Infravision
Kinetic Absorption
Light Generation
Metamorphosis
Modified Body Parts
Multiple Body Parts
New Body Parts
Oversized Body Parts
Partial Carapace
Photosynthetic Skin
Physical Reflection
Poison Generation
Quills/Spines
Radar/Sonar
Radiation Eyes
Regeneration
Shapechange
Shorter
Skeletal Enhancement
Skin Structure Change
Sonic Blast
Sound Imitation
Speed Increase
Symbiotic Attachment
Taller
Total Carapace
Ultravision
Wings
Physical Defects
Arterial Weakness
Attraction Odor
Body Weakness
Diminished Sense
Double Physical Pain
Energy Sensitivity
Fat Cell Accumulation
Hemophilia
Increased Metabolism
Light Dependency
Light Sensitive
Low Resistance to Bacteria
Low Resistance to Poison
No Nerve Endings
Poor Respiratory System
Skin Structure Change
Vision Defect
Weight Decrease
Mental Mutations
Absorption
Anti-Life Leech
Cryokinesis
Death Field Generation
De-evolution
Density Control (others)
Directional Sense
Displacement
Dual Brain
Empathy
Force Field Generation
Genius Capability
* a) Military
* b) Scientific
* c) Economic
Healing
Heightened Brain Talent
Heightened Intelligence
Illusion Generation
Inhibiting Field
Intuition
Life Leech
Light Wave Manipulation
Magnetic Control
Mass Mind
Mental Blast
Mental Control
Mental Control Over Physical State
Mental Defense Shield
Molecular Disruption
Molecular Understanding
Planar Travel
Precognition
Pyrokinesis
Radar/Sonar
Reflection
Repulsion Field
Sound Imitation
Telekinesis
Telekinetic Arm
Telekinetic Flight
Telepathy
Teleportation
Thought Imitation
Time Field Manipulation
Total Healing
Weather Manipulation
Will Force
Mental Defects
Antireflection
Complete Mental Block
Epilepsy
Fear Impulse
Hostility Field
Insanity
Mental Defenselessness
Multiple Damage
Narcolepsy
Poor Dual Brain
Plant/Vegetable Mutations
Adaptation
Aromatic Powers
Bacterial Symbiosis
Barbed Leaves
Berries
Boring Tendrils
Carnivorous Jaws
Color Sensitivity and Imitation
Contact Poison Sap
Dissolving Juices
Divisional Body Segments
Electrical Generation
Explosive and/or radiated fruit or seeds
Heat Generation
Increased Senses
Low Fertility
Manipulation Vines
Mobility
New Plant Parts
New Senses
Parasitic Attachment
Physical Reflection
Poison Throwing Thorns
Poison Vines
Radiated Plant Fibre
Razor-edged Leaves
Saw-edged Leaves
Seed Mobility
Size Decrease
Size Increase
Sleep Gas
Sonic Attack Ability
Squeeze Vines/Roots
Spore Cloud and/or shooting Seeds
Sucker Vines
Tangle Vines
Texture Change
Thorns/Spines
Throwing Thorns
Wings/Gas Bag
Plant Defects
Attraction Odor
Daylight Stasis
Sesile
Temperature Sensitivity