Table of Contents

General

Attributes/Skills

Total dice: 3,5,7,9 = +4d, +8d, +12d, +16d for attributes. 3d, 5d, 7d, and 9d for skill (AND talents), max 3d into one skill/talent.

5d+2 Dexterity 2d Knowledge 5d+2 Mechanical 3d Perception 1d Technical
6d+2 Blaster – Aliens – Astrogation – Bargain – Computers
6d+2 Dodge – Bureaucracy – Beast Riding – Command – Demolition
– Heavy Weapons – Cultures – Driving – Con – Droids
– Melee – Languages 7d+2 Starship Gunnery – Gambling – Medicine
– Thrown – Planets 7d+2 Starship Piloting – Hide & Sneak – Repair
– Unarmed – Streetwise – Starship Systems – Search – Security

Strengths/Talents

Total dice: 3,5,7,9 = +3d, +5d, +7d, +9d for strengths. You may NOT split dice into strengths during chargen.

4d Body 3d Force 3d Genius
– Athletics – ~talent~ – Insight
– Brawling – ~talent~ – Invention
– Lifting – ~talent~ – Mechanical
– Stamina – ~talent~ – Technical
– Swimming – ~talent~ – Schemes
5d Toughness – ~talent~ – War

Condition / Status

XP > Flow > Body Drain (4D) Force Drain (3d) Genius Drain (3d)
6

Flow of the Force

Notable Gear/Equipment

Contacts, History