2d6 Result Defined Trade Good Unit Increment Base Price GP
2 Magic Abacuses 1d6 x 12 6
3–5 Magic Children's Toys 1d6 x 10 8
6–8 Memory Magic Items (help people remember things) 1d6 x 10 10
9–11 Magic Charms and Wards 1d6 x 4 12
12 Magic Gizmos (used in making other magic items) 1d6 x 2 14

Note that many of these items may not actually be magical. Folks may just believe them to be due to superstition. The ones that are actually magical have very minor effects.