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brazen_epoch [2016/09/03 10:38]
Mike Holmes [Everything is a Trait]
brazen_epoch [2016/09/03 10:48] (current)
Mike Holmes [Everything is a Trait]
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 === Common Traits === === Common Traits ===
  
-If a trait is something that one expects most everyone has then it'​s ​a "​Common Trait." ​These have a different cost than normal traits (see chart below)and a player can buy a common trait for free at a d4 rating at any time. In practice one doesn'​t note down everything ​that one is average at, but you have to note those things established as average so that a player doesn'​t take them at a higher level later by accident.+Every character has a plethora of unremarkable,​ and normally un-noted traits. These traits are common to most humans and are at an unremarkable level for most people. ​If a trait is something that one expects most everyone has then it is termed ​a "​Common Trait." ​In most casesthese will all be represented by single ​d4 that all characters can add into every conflict. This is called the "Base die." ​
  
-Note that most gear is "​Average" ​if it is not of superior craftsmanship or magicaletc+However, common traits can be purchased at a level other than the "​Average" ​d4 level, and then they have a different cost than normal traits (see chart below). A player can buy a common trait for free at a d4 rating at any time, but these will tend not to see use. In practice one doesn'​t note down everything that one is average atbut you have to note those things established as average so that a player doesn'​t take them at a higher level later by accident.
  
-A player may instead opt for the trait in question to be rated at a lower level than d4, but they gain no benefit by doing so. +Common traits that are rated at Average are not included in contests, unless the opponent has the trait at something other than average d4, in which the Average trait IS brought in for the sake of comparison.  
 + 
 +//​Considering:​ Note that most gear is "​Average"​ if it is not of superior craftsmanship or magical, etc.//  
 + 
 +A player may instead opt for a common ​trait in question to be rated at a lower level than d4, but they gain no benefit by doing so. 
  
 ^Type^D4^D5^D6^D7^D8^D9^etc.^ ^Type^D4^D5^D6^D7^D8^D9^etc.^
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 |Concept|0|10|20|35|50|65|etc.| |Concept|0|10|20|35|50|65|etc.|
  
 +== Notes on Common Traits ==
  
 +This rule exists so that players do not have to pay to have ratings that they should expect their character to have at Average, if not otherwise noted. The lower cost of common traits is because most opponents will have the free average d4 to counteract such traits. ​
 ==== Traits Are Mutable ==== ==== Traits Are Mutable ====
  
brazen_epoch.txt · Last modified: 2016/09/03 10:48 by Mike Holmes