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chronica_mutanis_mundi [2022/01/04 12:22] mike_holmeschronica_mutanis_mundi [2022/03/04 21:23] – ↷ Links adapted because of a move operation mike_holmes
Line 17: Line 17:
     * [[CMM:Squiddy]] - Raven's Mutant Human Trading Boat Captain     * [[CMM:Squiddy]] - Raven's Mutant Human Trading Boat Captain
     * [[CMM:Zin]] - Sabe's Mutant Plant Merchant     * [[CMM:Zin]] - Sabe's Mutant Plant Merchant
-    * [[CMM:Aurora]] - Char's Mutant Bird Tinker+    * [[cmm:kiki]] - Char's Mutant Bird Tinker 
 +    * [[CMM:Imperos]] - Tim's Mutant Lion Cyborg
   * [[CMM:Character Template]]   * [[CMM:Character Template]]
  
Line 27: Line 28:
 ===== Possible Interests ===== ===== Possible Interests =====
  
-  * Ilirha, the rampaging sorceress 
   * The Peninsula Guard's Deathbot   * The Peninsula Guard's Deathbot
   * Dowin's Dome   * Dowin's Dome
   * Skybranch's Tower   * Skybranch's Tower
   * The Kreal Colony near Stonefield   * The Kreal Colony near Stonefield
-  * Khovip's Mine at Digtown+  * Return to Khovip's Mine at Digtown to see how Lallana is doing
   * The giant wandering behemoth   * The giant wandering behemoth
   * The City Ruins   * The City Ruins
   * Meet Doc Potamus (through Alitec)   * Meet Doc Potamus (through Alitec)
 +  * Investigate Fort Chopshop, home of the Motorheads 
 +  * Visit the Hellrazor Fort, perhaps to do some pit fighting 
 +  * Find the Wastelander village (supposedly hard to get to) 
 +  * Return to Ilirha's Base for more looting and/or investigation 
 +  * Take a closer look at the Ancient Observatory Ruin that the skow flew over on the way to catch Ilirha 
 +  * Visit the various Meadow Folk villages 
 +  * Find the camp of the Painted Women 
 +  * Loot the waste disposal facility (Ilirha's base) further, and deal with whatever is behind the big door  
 +  * Return to Glump's Entrepot to find more leads and trade opportunities
  
 [[CMM:Known General Geography]] [[CMM:Known General Geography]]
chronica_mutanis_mundi.txt · Last modified: 2022/03/06 14:00 by mike_holmes