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dark_conspiracy:alex_raiss [2018/11/12 13:06] – [Attributes] mike_holmes | dark_conspiracy:alex_raiss [2019/01/02 18:59] – [Attributes] revane | ||
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===== Attributes ===== | ===== Attributes ===== | ||
- | (Distribute 36 points across these. Empathy costs two for each instead of one.) | ||
* Str: 4 | * Str: 4 | ||
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* Con: 3 | * Con: 3 | ||
* Edu: 8 | * Edu: 8 | ||
- | * Cha: 8 | + | * Cha: 9 |
+ | * Wil: 5 | ||
* Emp: 2 | * Emp: 2 | ||
- | Passion: | + | Passion: |
===== Phases ===== | ===== Phases ===== | ||
- | * Background: | + | * Background: |
- | * School or Career | + | * School or Career: Graduated from college with a bachelors in Journalism. Hired on with corporation in LA. |
- | * Advanced Schooling or Career | + | * Advanced Schooling or Career: Advanced into a higher position in the corp media life. Trusted " |
- | * Career | + | * Investigated too deeply into Vishanti Corp and saw some things she shouldn' |
- | * Career | + | * Was " |
- | * Career | + | * Recently was investigating a " |
+ | * Exposure to whatever she saw triggered previously unknown empathic powers. | ||
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(distribute 45 points between skills and gear, based on how they were obtained from each phase). | (distribute 45 points between skills and gear, based on how they were obtained from each phase). | ||
- | * This | + | * Acrobatics 1 |
- | * That | + | * Act/ |
+ | * Business 2 | ||
+ | * Computer Op 2 | ||
+ | * Disguise 3 | ||
+ | * Foreboding EMP 2 | ||
+ | * Human Emp EMP | ||
+ | * Interrog 5 | ||
+ | * Leadership 2 | ||
+ | * Luck 4 | ||
+ | * Melee Cmbt 2 | ||
+ | * Navigation 1 | ||
+ | * Observation 6 | ||
+ | * Persuasion 3 | ||
+ | * Psychology 1 | ||
+ | * Stealth | ||
+ | * Tracking 2 | ||
+ | * Vehicle Use 1 | ||
+ | * Cool | ||
===== Gear ===== | ===== Gear ===== | ||
(distribute 15 points to gear. Points not spent on gear may be spent on skills instead, but they may not stack higher than the limits that the skill would have given how many phases it was obtained in.) | (distribute 15 points to gear. Points not spent on gear may be spent on skills instead, but they may not stack higher than the limits that the skill would have given how many phases it was obtained in.) | ||
- | * Thing 1 | + | * Electric collapsible baton 3 |
- | * Thing 2 | + | * Chip that, when inserted into electronic device, stealthily bypasses any surveillance protocol (hidden in watch) 3 |
+ | * High level access Corporate credentials that grant access to places many can't go. 4 | ||
===== Contacts ===== | ===== Contacts ===== | ||
(The player may select one contact from each phase of their development, | (The player may select one contact from each phase of their development, | ||
- | * Her | + | * Owner of a speak easy that is home to many underground individuals. |
- | * Him | + | * Former Journalist professor who happens to live in Chicago who I was the star pupil |
- | * Her | + | * Incredibly friendly coworker who keeps offering to accompany me around town |
- | * Him | + | |
- | * Her | + | |
- | * Him | + | |
- | ===== Personality ===== | + | |
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(replace the placeholders below with any ongoing hinderances carried by the character) | (replace the placeholders below with any ongoing hinderances carried by the character) | ||
- | * Pain | + | * Bruised Wrist 1 |
- | * Suffering | + | |