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fabricated:machines [2020/01/18 14:02] – [POP Units] jasonpfabricated:machines [2020/02/21 15:05] (current) – [Machines in Fabricated] jasonp
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 ====== Machines in Fabricated ====== ====== Machines in Fabricated ======
  
-In the world of Fabricated life as we know it has been lost to a distant tragedy forgotten by most. In place of that life, is now a sprawling world of machines. Above the, the system itself is their lifeblood and from which they were born. These machines are broken down into the following categories: POP Units, Beeps, Bloops, and Dots.+In the world of [[Fabricated]] life as we know it has been lost to a distant tragedy forgotten by most. In place of that life, is now a sprawling world of machines. Above that, the system itself is their lifeblood and that from which they were born. These machines are broken down into the following categories: POP Units, Beeps, Bloops, and Dots
 + 
 +Each player becomes a POP Unit in the fiction of the game, and interacts with other machines of all types.
  
 ===== POP Units ===== ===== POP Units =====
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   * **Metal**: This is the casing of the Fiber and Code. Metal has both a Size Class and Print Generation. The Size class impacts how the machine can interact with the world around it, and the Print generation tells us which factory made it. As changes to the production of unit machines changed over the eons, the factories themselves changed. However none of them ever shut down, and machines are still produced as each.   * **Metal**: This is the casing of the Fiber and Code. Metal has both a Size Class and Print Generation. The Size class impacts how the machine can interact with the world around it, and the Print generation tells us which factory made it. As changes to the production of unit machines changed over the eons, the factories themselves changed. However none of them ever shut down, and machines are still produced as each.
  
 +Oh, and on top of that, each machine is made to a profile:
 +
 +  * **Profile**: The general design of the machine. The profile supplies Features of the machine, which are like something special about that. Maybe they can jump very far, or fire wire from their arms, and so on. Profiles are linked to Size class, so a specific profile is only available in one Size class.
 +
 +These special machines also have three resources at their disposal:
 +
 +  * **Mmoss**: Say "M-OH-SS". This is left over untapped free nanite solution, that wasn't printed during the fabrication process. Mmoss can be used to regenerate damage to the machine, and with special functions enhance some of it's abilities.
 +  * **Gel**: This is a form of stable energy that the machine can tap for action. It can enhance almost anything about the unit, and can be used to activate Features (from a machine's profile).
 +  * **Auth**: This is code tags that allows the machine access to the system itself.
 +
 +That is enough for the overview. For more detail about POP units, see [[:Fabricated:POP Unit Fabrication & Specs]].
 ===== Beeps ===== ===== Beeps =====
  
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 A Dot is something the system can't identify. One of the ways POP units service the system is to clear Dots. They do this by figuring out what the Dot is and dealing with it, usually turning it into a Beep or a Bloop. A Dot is something the system can't identify. One of the ways POP units service the system is to clear Dots. They do this by figuring out what the Dot is and dealing with it, usually turning it into a Beep or a Bloop.
 +
 +===== Universal Machine Specs =====
 +
 +POP Units follow a much deeper exploration of their specs, but for other machines a simpler universal spec system is used. Each rating falls into the range of 1 to 15, with 3.5 considered 'average', 7 exceptional. Here are the ratings for all non-POP unit machines:
 +
 +  * **Size**: The size of the machine.
 +    * Mapping into unit classes -> 1-3 is Class-E, 4-5 is Class-H, 6+ is Class-U. 12+ is Class-X (Holy cow).
 +  * **Rush**: The speed of the machine.
 +  * **Power**: The strength of the machine.
 +  * **cClock**: The processing power of the machine.
 +
 +===== Legacy Machines =====
 +
 +These machines are often still around, but reminders of lost eons.
 +
 +==== Ants ====
 +
 +The first drones imbued with Machine-AI-Programming (MAP) cores. Few still remain from the Dark Ages.
 +
 +==== Spiders ====
 +
 +TODO
 +
 +==== CASE ====
 +
 +TODO
fabricated/machines.txt · Last modified: 2020/02/21 15:05 by jasonp