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ironclaw:jean-matthieu

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SpeciesDie CareerDie
Wolf d4 Burglar d6
TraitDie
Body d8
Speed d8
Mind d6
Will d6

Favorite Use

Marks

Skills
Dice
Marks Species Career
Academics
With Wrestling 2 Brawling d6
Rooftops 1 Climbing* d4 d6
Blacksmith 1 Craft d4
Stealing 2 Deceit d6
Digging
Vs. Melee 1 Dodge*d4
Endurance* d4
Gossip
Inquiry
Jumping*
Leadership
From Surprise 1 Melee Combat d4
Negotiation
During the night 1 Observation d4
Presence
Ranged Combat
Riding
Finding valuables 3 Searching d8 d4 d6
In the dark 1 Stealth* d4 d6
Supernatural
Swimming*
Tactics d4
Throwing
Vehicles
Weather Sense

(Marks:One=d4,Two=d6,Three=d8,Four=d10,Five=d12,Six=d12,d4,etc.)

* Encumbered skill (affected by encumbrance)

GiftsEffectPg. X Refresh
Personality: Gluttonous X for bonus d1266 Respite
Language: CalabreseSpeak common55
Local KnowledgeBonus d12 for local stuff in Triskellian58
Combat SaveX to negate Dying or Dead63 Respite
HikingBonus d12 for long-distance travel51
HowlingBonus d12 to Scare or resist Scare68
TrackingBonus d12 to follow trails56
Fast ClimberClimbing doesn't cause Reeling50
ShadowingBonus d12 for following people59
StreetwiseBonus d12 with criminals80
AcrobatFlexible Dash; extra Stand Up action; retreat while prone; falling damage is Weak50
DiehardBonus d6 to Soak for each of Hurt/Injured status63
DisguiseBonus d12 to pose as someone else or blend into crowd57

Money

  • Orichalks: (x 1/12Ð)
  • Denarii: 6 (x 1Ð)
  • Quincunx: (x 3Ð)
  • Aureals: (x 24Ð)

Items

  • Shortsword, leather armor, large sack, small sack, dagger, lockpicks, knife

Experience: 5 / 5

  • Spend 4 to buy +1 Skill Mark. Spend 10 to buy a new Gift.





Name: Jean-Matthieu


DetailDescription DetailDescription
Habitat Forest Age
Senses Listen, Smell Gender
Diet Omnivore Height
Natural Weapons Claws Weight
Teeth Eyes
Cycle Night Pelt
Distinguishing Characteristics Large, Very Dark Brown Fur

Personal Motto: “If you realize that all things change, there is nothing you will try to hold on to. If you are not afraid of dying, there is nothing you cannot achieve.”

Goals

  1. -
  2. -
  3. -

Flaws

  1. -
  2. -
  3. -

Initiative: (Speed & Mind Dice)

Movement

PaceCalcDistance
Stride11
Dash½ Max Speed, +1 if Body > Speed4
SprintSpeed died8
RunMax Body + Max Speed + Dash20

Attacks

AttackDiceDamage
Shortswordd8,d4+1, Impaling
Daggerd8,d4+1
Knifed8,d4+1
Clawsd8,d6,d4+1, Critical
Teethd8,d6,d4+1, Grapple

Defense

DefenseCalcDice
DodgeSpeed + Dodged8,d4
ParryBody + Meleed8,d4
CounterBody + Meleed8,d4
SoakBodyd8
Armorper armord6

Damage & Other Status

CauseStatusEffectsX
any hitReelingpenalty d8; no Counters
1 hitHurt+1 damageX
2 hitsAfraidcannot attack or rallyX
3 hitsInjured+1 damage
4 hitsDyingget first aid!
5 hitsDeadbeyond mortal help
6 hitsOverkilledallies become Afraid
Knockdowndisadvantaged, can't retreat
BurdenedDash is zero, limit of d8 to Action Skills
Over-BurdenedBurdened, can't run, disadvantaged
Unconscioushelpless
SickReeling causes Knockdown

Healing Quota:

ironclaw/jean-matthieu.txt · Last modified: 2020/04/10 12:36 by sabrecat