Wishray Wiki

A central hub for intelligent game design and play.

User Tools

Site Tools


karbon:an_overview_of_contests

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
karbon:an_overview_of_contests [2012/10/28 16:42]
JasonP
karbon:an_overview_of_contests [2012/11/18 17:55]
JasonP [The Conclusion]
Line 65: Line 65:
 Once all the victory track of the contest is full of Wins(Xs) or Losses(Os) the contest is over. If the track has more X's than O's the Agent has won and reaches the Goal. If the track has more O's than X's the Agent has lost and not reached the Goal. In the case of a tie, the contest is just that and is unclear in outcome. In these cases a sudden death one victory track contest with the same stats as the first can be commenced by the player if they choose. Once all the victory track of the contest is full of Wins(Xs) or Losses(Os) the contest is over. If the track has more X's than O's the Agent has won and reaches the Goal. If the track has more O's than X's the Agent has lost and not reached the Goal. In the case of a tie, the contest is just that and is unclear in outcome. In these cases a sudden death one victory track contest with the same stats as the first can be commenced by the player if they choose.
  
-If an Agent reaches the conclusion of a contest with zero Fortune, they reclaim any depleted Fortune. When this happens on a win, its something promising and the Agent earns one additional Fortune in return. When this happens on a loss, something terrible has happened to the Agent as a result of losing. They either suffer a [[:​karbon:​basic rules:​Blackout]] or a [[:​karbon:​basic rules:​Moment of Madness]], as the player of that Agent chooses. ​+If an Agent reaches the conclusion of a contest with zero Fortune, they reclaim any depleted Fortune. When this happens on a win, its something promising and the Agent earns one additional Fortune in return. When this happens on a loss, something terrible has happened to the Agent as a result of losing. They either suffer a [[:​karbon:​basic rules:​Blackout]] or a [[:​karbon:​basic rules:​Moment of Madness]], as the player of that Agent chooses
 + 
 +The conclusion of a contest is also the time to discuss the purchase of an [[:​karbon:​Assets|Asset]].
 ===== Setting up a Contest ===== ===== Setting up a Contest =====
  
karbon/an_overview_of_contests.txt · Last modified: 2012/11/18 17:55 by JasonP