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karbon:class:twister [2012/09/22 12:53] – JasonP | karbon:class:twister [2012/09/23 11:37] (current) – JasonP | ||
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This is the list of stock Twister gear for [[: | This is the list of stock Twister gear for [[: | ||
- | ==?== | + | ==Phantom Matrix== |
- | * **Cost**: | + | * **Cost**: |
- | * **Training**: | + | * **Training**: |
- | * **Feature(s)**: | + | * **Feature(s)**: |
- | * **Scope**: | + | * **Scope**: |
- | * ? | + | * The Phantom Matrix invades the target' |
+ | |||
+ | ==Double Tap== | ||
+ | * **Cost**: 15 kcred, 5 steps | ||
+ | * **Training**: | ||
+ | * **Feature(s)**: | ||
+ | * **Scope**: Wire, One-Target | ||
+ | * The Double Tap does just what you might think. It creates an AR only duplicate of the target that does that you want them too, though only acting through the wire and AR. When the agent commits to the risky behavior " | ||
+ | |||
+ | ==Blackout Bomb== | ||
+ | * **Cost**: 28 kcred, 7 steps | ||
+ | * **Training**: | ||
+ | * **Feature(s)**: | ||
+ | * **Scope**: Wire, Several Targets | ||
+ | * The Blackout Bomb causes an overload that knocks out people using AR, up to several linked on the same net (less than ten say). The user has to override and infiltrate the wire to disable safeties on the OmniFeeds of the targets, and this is the trigger conflict. While there is no direct risk to the conflict, if the user loses, they must disable their omni for the rest of the scene to avoid the system purging its rights and obviously the override has failed. |