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Karbon Play Test Notes for Solaris

These are all Play Test notes for the Solaris game.

  • All mechanics of significance need narration, Fallout for example. (Chris)
  • The winner earns narration rights should be optional. (Chris)
  • Advancements should not be random. (Lx)
  • Possibly two many steps from Training d8 rule. (Jason)
  • Paychecks should not be random. (Lx) Maybe tied to Agency rank? (Jason)
  • Fortune drafts should not need a roll. (Jason)
  • Contests too tough? (Chris)
karbon/play_test/solaris_notes.txt · Last modified: 2012/11/18 17:59 by JasonP