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mike_s_labyrinth_lording [2012/03/27 13:47] – [Current Party Retainers] Mike Holmesmike_s_labyrinth_lording [2012/03/29 11:06] – [Daniel's Character] Mike Holmes
Line 1: Line 1:
 ====== Characters ====== ====== Characters ======
  
-A pair of characters for Mike'Labyrinth Lord game+===== Daniel'Character ===== 
 +{{http://www.canonfire.com/wiki/images/7/75/Obad-Hai05.jpg}} 
 + 
 +Name: Gareth\\ 
 +Class: Druid\\ 
 +Level: 1\\ 
 +EXP: 1074\\ 
 +Deity: Obad-hai\\ 
 +Alignment: Neutral\\ 
 +Race: Human (Flan)\\ 
 +Sex: Male\\ 
 +Age: 21 
 + 
 +==== Attributes ==== 
 +  * Str 10  
 +  * Dex 15 (AC mod -1 MAM +1, OIM +1) 
 +  * Con 11 Con (0 hp/ 0 poison/ 80 res/ 75 shock) 
 +  * Int 7  (0 lang, 35 spell prob/ 2 min/ 5 max) 
 +  * Wis 18 (+3 save/spell fail 0 / add spells : 2,2,1,1 (first -fourth)) 
 +  * Cha 16 (reac adj -1, 6 ret, 9 ret morale) 
 + 
 +HP: 3\\ 
 +AC: 5 
 + 
 +Secondary Skill: Huntsman 
 + 
 +==== Saving Throws ==== 
 +^Save Type ^ Save Value^ 
 +|Breath Attacks|16| 
 +|Poison or Death|11| 
 +|Petrify or Paralyze|14| 
 +|Wands|12| 
 +|Spells/Spell-like Devices|15| 
 + 
 +==== Spells Memorized ==== 
 +  * Faerie Fire 
 +  * Invisibility, Animal 
 +  * Speak with Animals x2 
 + 
 + 
 +==== Stuff ==== 
 +  * Studded Leather 
 +  * Wooden Shield 
 + 
 + 
 +===== Daumantas' Other Character ===== 
 + 
 +{{http://fc09.deviantart.net/fs50/i/2009/257/d/3/Knight_Concepts___Female_by_daestwen.jpg}} 
  
 ===== Daumantas' Character ===== ===== Daumantas' Character =====
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 Name: Orpse Uter\\ Name: Orpse Uter\\
 Class: Fighter/Cleric\\ Class: Fighter/Cleric\\
-Level: 1 +Level: 1\\ 
-EXP: 0+EXP: 0\\
 Deity: Dumathoin\\ Deity: Dumathoin\\
 Alignment: Lawful\\ Alignment: Lawful\\
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   * Cha 10 (0 Reaction adjustment / 4 Max Retainers / 7 Retainer Morale)   * Cha 10 (0 Reaction adjustment / 4 Max Retainers / 7 Retainer Morale)
  
-HP: 8.5\\+HP: 8.5/0 (Currently dead)\\
 AC: 2 AC: 2
  
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 |Dermox |Man-at-Arms |Human |3 |M |Club, Dagger |Leather & Shield |Law |Vendetta: Kill all Orcs! |Nothing |None|0| |Dermox |Man-at-Arms |Human |3 |M |Club, Dagger |Leather & Shield |Law |Vendetta: Kill all Orcs! |Nothing |None|0|
 |Undeu |Torch-Bearer |Human |4 |M |Dagger |None |Law |Vendetta: Kill all Orcs! |History of local dwarven kingdom |None|0| |Undeu |Torch-Bearer |Human |4 |M |Dagger |None |Law |Vendetta: Kill all Orcs! |History of local dwarven kingdom |None|0|
-|Gulwin |Torch-Bearer |Human |3 |M |Dagger |None |Neutral |Peasant |Parchment (2 sheets) |None|0| 
 |Dog 1 |Pet |Guard Dog |9 |M |Bite 1d4 |AC 7 (Hide) |Neutral (Loyal to Gareth) |Raised in a Kennel at Praefecture |None |None |NA| |Dog 1 |Pet |Guard Dog |9 |M |Bite 1d4 |AC 7 (Hide) |Neutral (Loyal to Gareth) |Raised in a Kennel at Praefecture |None |None |NA|
-|Dog 2 |Pet |Guard Dog |2 |M |Bite 1d4 |AC 7 (Hide) |Neutral (Loyal to Gareth) |Raised in a Kennel at Praefecture |None |None |NA| 
 |Dog 3 |Pet |Guard Dog |3 |M |Bite 1d4 |AC 7 (Hide) |Neutral (Loyal to Gareth) |Raised in a Kennel at Praefecture |None |None |NA| |Dog 3 |Pet |Guard Dog |3 |M |Bite 1d4 |AC 7 (Hide) |Neutral (Loyal to Gareth) |Raised in a Kennel at Praefecture |None |None |NA|
 |Dog 4 |Pet |Guard Dog |6 |M |Bite 1d4 |AC 7 (Hide) |Neutral (Loyal to Gareth) |Raised in a Kennel at Praefecture |None |None |NA| |Dog 4 |Pet |Guard Dog |6 |M |Bite 1d4 |AC 7 (Hide) |Neutral (Loyal to Gareth) |Raised in a Kennel at Praefecture |None |None |NA|
-|Squeak |Pet |Giant Shrew |8 |M |Bite 1d6, Bite 1d6 |AC 4 (Hide and Dex mod) |Neutral (Loyal to Gareth) |Summoned by spell |None |None |NA| +|Squeak |Pet |Giant Shrew |8 |M |Bite 1d6, Bite 1d6 |AC 4 (Hide and Dex mod) |Neutral (Loyal to Gareth) |Befriended by spell |None |None |NA| 
-|Whiskers |Pet |Giant Shrew ||M |Bite 1d6, Bite 1d6 |AC (Hide and Dex mod) |Neutral (Loyal to Gareth) |Summoned by spell |None |None |NA|+|Boo |Pet |Copperhead Snake ||M |Bite 1d3 + Poison |AC (Hide and Dex mod) |Neutral (Loyal to Gareth) |Befriended by spell |None |None |NA|
 ===== Rules for Hiring Retainers ===== ===== Rules for Hiring Retainers =====
 There table below gives the rules for hiring various classes of NPCs.  There table below gives the rules for hiring various classes of NPCs. 
Line 80: Line 126:
 ===== EXP ===== ===== EXP =====
 ==== Monster EXP ==== ==== Monster EXP ====
-  * Barbarians 42 +  * 3 Wandering Orcs 30 
-  * Giant Rats 24 +  * 9 Kobolds, and 1 Gnoll 92 
-  * Kotarr 5+  * 4 shriekers 280
mike_s_labyrinth_lording.txt · Last modified: 2012/03/29 13:02 by Mike Holmes