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mu_mallubimbah [2018/03/10 18:59] – lxndr | mu_mallubimbah [2018/03/19 18:38] – lxndr | ||
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Chief Koen is Yaroma and tries to bridge the gap between the traditional sect and the Apes. | Chief Koen is Yaroma and tries to bridge the gap between the traditional sect and the Apes. | ||
- | About 25 klicks south on the coast is a bustling coastal settlement in the ruins of another Ancient city. This settlement calls itself | + | About 25 klicks south on the coast is a bustling coastal settlement in the ruins of another Ancient city. This settlement calls itself |
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* 1 is basically infirm | * 1 is basically infirm | ||
- | Skills are ALSO rated in numbers. Those numbers correspond to four-sided dice. When one rolls a skill roll, they roll the six sided dice from their attribute plus the four sided dice from their skill. Each die explodes. Pick the highest. | + | Skills are ALSO rated in numbers. Those numbers correspond to four-sided dice. When one rolls a skill roll, they roll the six sided dice from their attribute plus the four sided dice from their skill. Each die explodes. Pick the two highest. |
+ | |||
+ | Because d10s are not platonic solids, those aberrations are rolled by the GM as difficulty dice. They do NOT explode. Also pick the two highest. | ||
+ | |||
+ | We shall call this the **Timaeus** mechanic, as that is the first book Plato discusses the solids. | ||
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+ | |||
+ | ---- | ||
+ | |||
+ | |||
+ | Characters in Timaeus are made up of a few parts: | ||
+ | |||
+ | __Statistics__ | ||
+ | |||
+ | These are rated by number, and are represented by six sided dice. They cannot be 0. | ||
+ | |||
+ | in Mu Mallubimbah, | ||
+ | |||
+ | __Skills__ | ||
+ | |||
+ | These are rated by number, and are represented by four sided dice. They can be 0. | ||
+ | |||
+ | in Mu Mallubimbah, | ||
+ | |||
+ | __Forms__ | ||
+ | |||
+ | These are the rough equivalent of classes or playbooks. They give special powers or moves | ||
+ | |||
+ | in Mu Mallubinbah, | ||
+ | |||
+ | Contrary to Plato' | ||
+ | |||
+ | __Archetypes__ | ||
+ | |||
+ | An Archetype is, in essence, a miniature Form. It has a small selection of powers/ | ||
+ | |||
+ | in Mu Mallubimbah, | ||
+ | |||
+ | Players start with one Archetype, and can have several as time goes by. | ||
- | Because d10s are not platonic solids, those aberrations are rolled by the GM as difficulty dice. They do NOT explode. | ||
- | We shall call this the **Timaeus** mechanic. |