Wishray Wiki

A central hub for intelligent game design and play.

User Tools

Site Tools


project_zero

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
project_zero [2019/04/22 11:13]
jasonp [Features/Status]
project_zero [2019/11/06 07:59] (current)
jasonp
Line 15: Line 15:
   * Usable for any internet visual client on almost any computing platform, given you do not need real-time functionality. Client is developed on [[https://​love2d.org/​|Love2D]],​ a stable graphics engine running on virtually all computing platforms.   * Usable for any internet visual client on almost any computing platform, given you do not need real-time functionality. Client is developed on [[https://​love2d.org/​|Love2D]],​ a stable graphics engine running on virtually all computing platforms.
   * Thin client architecture. The client is programmed from the server, and dynamically updates. The development client won't cache data, but the final one will to reduce network load.   * Thin client architecture. The client is programmed from the server, and dynamically updates. The development client won't cache data, but the final one will to reduce network load.
 +
 +===== To Find Out More =====
 +
 +Look at the wiki/system for the project here: [[https://​zero.wishray.com|Zero.Wishray]]
project_zero.txt ยท Last modified: 2019/11/06 07:59 by jasonp