General
Attributes/Skills
Total dice: 3,5,7,9 = +4d, +8d, +12d, +16d for attributes. 3d, 5d, 7d, and 9d for skill (AND talents), max 3d into one skill/talent.
1D Dexterity | 1D Knowledge | 1D Mechanical | 1D Perception | 1D Technical |
– Blaster | – Aliens | – Astrogation | – Bargain | – Computers |
– Dodge | – Bureaucracy | – Beast Riding | – Command | – Demolition |
– Heavy Weapons | – Cultures | – Driving | – Con | – Droids |
– Melee | – Languages | – Starship Gunnery | – Gambling | – Medicine |
– Thrown | – Planets | – Starship Piloting | – Hide & Sneak | – Repair |
– Unarmed | – Streetwise | – Starship Systems | – Search | – Security |
Strengths/Talents
Total dice: 3,5,7,9 = +3d, +5d, +7d, +9d for strengths. You may NOT split dice into strengths during chargen.
1d Body | 1d Force | 1d Genius |
– Athletics | – ~talent~ | – Insight |
– Brawling | – ~talent~ | – Invention |
– Lifting | – ~talent~ | – Mechanical |
– Stamina | – ~talent~ | – Technical |
– Swimming | – ~talent~ | – Schemes |
– Toughness | – ~talent~ | – War |
Condition / Status
XP > | Flow > | Body Drain (?D) | Force Drain (?d) | Genius Drain (?d) |
– | – | – | – | – |
XXP (eXpended XP): 0
Condition…
Flow of the Force
Notable Gear/Equipment
Contacts, History