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Total dice: 3,5,7,9 = +4d, +8d, +12d, +16d for attributes. 3d, 5d, 7d, and 9d for skill (AND talents), max 3d into one skill/talent.
| 1d Dexterity | 1d Knowledge | 1d Mechanical | 1d Perception | 1d Technical |
|---|---|---|---|---|
| – Blaster | – Aliens | – Astrogation | – Bargain | – Computers |
| – Dodge | – Bureaucracy | – Beast Riding | – Command | – Demolition |
| – Heavy Weapons | – Cultures | – Driving | – Con | – Droids |
| – Melee | – Languages | – Starship Gunnery | – Gambling | – Medicine |
| – Thrown | – Planets | – Starship Piloting | – Hide & Sneak | – Repair |
| – Unarmed | – Streetwise | – Starship Systems | – Search | – Security |
Total dice: 3,5,7,9 = +3d, +5d, +7d, +9d for strengths. You may NOT split dice into strengths during chargen.
| 1d Body | 1d Force | 1d Genius |
|---|---|---|
| – Athletics | – ~talent~ | – Insight |
| – Brawling | – ~talent~ | – Invention |
| – Lifting | – ~talent~ | – Mechanical |
| – Stamina | – ~talent~ | – Technical |
| – Swimming | – ~talent~ | – Schemes |
| – Toughness | – ~talent~ | – War |