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swords_and_wizardry [2015/05/23 13:11] Paganiniswords_and_wizardry [2015/05/23 14:05] Paganini
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 ====== Characters ====== ====== Characters ======
 +
 +
 +===== Dirk (Lx) =====
 +
  
 ===== Shoe's Dwarf Fighter ===== ===== Shoe's Dwarf Fighter =====
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 Saving Throw: 12 (+4 vs. magic)\\ Saving Throw: 12 (+4 vs. magic)\\
-HP: 18\\+HP: 18 of 18\\
  
-STR: 14 +1 to-hit\\+STR: 14 (+1 to-hit)\\
 INT: 7\\ INT: 7\\
 WIS: 8\\ WIS: 8\\
-DEX: 13 +1 missile to-hit, AC [+1]\\ +DEX: 13 (+1 to-hit with missiles, AC [+1])\\ 
-CON: 13 +1 HP per level\\ +CON: 13 (+1 HP per level)\\ 
-CHA: 12 max hirelings: 4\\+CHA: 12 (max hirelings: 4)\\
  
 Gold: 36\\ Gold: 36\\
Line 27: Line 31:
 ==== Equipment: ==== ==== Equipment: ====
  
-  * Battle Axe; to-hit: 1d20+2, damage 1d8 (1h) 1d8+1 (2h) +  * Battle Axe; to-hit: 1d20+2, damage(1h)1d8 (2h)1d8+1 
-  * Ring Mail AC [+3] +  * Ring MailAC [+3] 
-  * Shield AC [+1]+  * ShieldAC [+1]
   * Short Bow; to-hit: 1d20+3   * Short Bow; to-hit: 1d20+3
-  * Arrows; damage 1d6 +  * Arrows; damage1d6 
-  * Dagger; damage 1d4+  * Dagger; damage1d4
  
 AC: 15\\ AC: 15\\
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   * Notice stonework - slopes, moving walls, traps, age of construction, etc.   * Notice stonework - slopes, moving walls, traps, age of construction, etc.
-  * CleaveWhenever you dispatch a foe in melee, you may immediately attack again, a number of times up to a maximum of your character’s level.+  * Darkvision - see in the dark (up to 60 feet) 
 +  * Cleave Whenever you dispatch a foe in melee, you may immediately attack again, a number of times up to a maximum of your character’s level.
  
  
 +===== Sharaya (Char) =====
  
-===== Kindroth =====+NAME: Sharaya\\                   
 +Race: Human\\ 
 +Class: Magic User
  
 +XP: 5,001+406\\
 +XP Bonus: 15%
 +
 +Saving Throw: 13, +2 vs. Magic\\
 +HP: 8 of 8\\
 +
 +STR: 10 (open doors: 1-2, +5lb carry)\\
 +INT: 15 (mod: +1, languages: +4, max spell lvl: 8, learn spell: 75%, min/max spells/level: 6/10)\\
 +WIS: 13\\
 +DEX: 13 (+1 to-hit with missiles, AC [+1])\\
 +CON: 9\\
 +CHA: 14 (max hirelings: 5)\\
 +
 +Languages: Dwarven, Elvish, Dragon, Giantish (which includes ogres), Goblin\\
 +
 +Gold: 100 + 527 GP treasure\\
 +
 +==== Equipment ====
 +
 +  * Short Bow; to-hit: 1d20+1
 +  * Arrows; damage: 1d6
 +  * Ring Mail; AC [+3]
 +
 +AC: 14
 +
 +==== Spells ====
 +
 +Spells per day: 2 1st level, 1 2nd level\\
 +
 +Spellbook:\\
 +Lvl 1: (2)\\
 +  * Charm Person “omnes diligunt me et desperatio”
 +  * Detect Magic
 +  * Hold Portal
 +  * Light
 +  * Magic Missile
 +  * Read Magic
 +  * Shield
 +  * Sleep
 +
 +Lvl 2: (1)\\
 +  * Detect Evil
 +  * Detect Thoughts (ESP)
 +  * Strength
 +
 +Charm Person\\
 +Spell Level: Magic-User, 1st Level\\ 
 +Range: 120 feet\\
 +Duration: Until dispelled\\ 
 +This spell affects living bipeds of human size or smaller, such as goblins or dryads. If the spell succeeds (saving throw allowed), the unfortunate creature falls under the caster’s influence.\\
 +
 +Magic Missile\\
 +Spell Level: Magic-User, 1st Level\\
 +Range: 150 feet\\
 +Duration: Immediate\\ 
 +A magical missile flies where the caster directs, with a range of 150 feet. At the Referee’s discretion, this spell may have one of two effects:\\
 +  1) The Magic-User must roll to hit the target with a +1 bonus to the roll. The missile inflicts 1d6+1 points of damage. 
 +  2) The missile hits automatically, doing 1d4+1 points of damage. 
 +In either case, the Magic-User casts an additional two missiles for every 5 levels of experience. Thus, at 5th level, the caster is able to hurl 3 magic missiles, and 5 missiles at 10th level.\\
 +
 +Strength\\
 +Spell Level: Magic-User, 2nd Level\\
 +Range: Touch\\
 +Duration: 8 hours (80 turns)\\ 
 +This spell may be cast upon a Fighter or a Cleric. For the duration of the spell, a Fighter gains 2d4 points of Strength, and a Cleric gains 1d6 points of Strength. Strength cannot exceed 18 unless the Referee chooses to allow additional bonuses resulting from the additional Strength.\\ 
 +
 +
 +===== Kindroth (Mike) =====
 +
 +NAME: Kindroth\\
 Class: Fighter/Magic-user\\ Class: Fighter/Magic-user\\
 Race: Elf\\ Race: Elf\\
Line 54: Line 132:
 WIS: 8\\ WIS: 8\\
 DEX: 11\\ DEX: 11\\
-CON: 15\\+CON: 15 (+1 HP per level)\\
 CHA: 9\\ CHA: 9\\
 +
 +Saving Throw: 13, +2 vs. Magic
  
 Max HP: 7\\ Max HP: 7\\
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 ==== Stuff ==== ==== Stuff ====
  
-  * Plate Armor +  * Plate Armor; AC [+6] 
-  * Shield +  * Shield; AC [+1] 
-  * Elfin Battleaxe+  * Elfin Battleaxe; damage: (1h)1d8 / (2h)1d8+1
   * Big Sack   * Big Sack
   * Small Sack   * Small Sack
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   * Backpack   * Backpack
   * Spellbook (Read Magic, Charm Person, Detect Magic, Protection from Evil, Magic Missile, and Hold Portal)   * Spellbook (Read Magic, Charm Person, Detect Magic, Protection from Evil, Magic Missile, and Hold Portal)
 +
  
 ====== House Rules ====== ====== House Rules ======
 +
  
 ===== Armor ===== ===== Armor =====
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 |Banded  |+2|3|110| |Banded  |+2|3|110|
 |Plate   |+3|3|125| |Plate   |+3|3|125|
 +
  
 ==== Nate's Melee Weapon Chart ==== ==== Nate's Melee Weapon Chart ====
swords_and_wizardry.txt · Last modified: 2015/05/23 14:06 by Paganini